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Jack of Spades's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #2 | 4.250 | 4.250 |
Theme interpretation | #5 | 4.292 | 4.292 |
Overall | #6 | 4.125 | 4.125 |
Gameplay | #6 | 3.875 | 3.875 |
Audio | #9 | 3.708 | 3.708 |
Graphics | #16 | 4.125 | 4.125 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/BoneVolt/Jack-of-Spades
Theme interpretation
The game is a hybrid between RPG and table card game!
♠ The character abilities are in a randomized deck of cards;
♠ Some characters are from card/board games (Jacks, Queens and Kings with card suits), while enemies are monsters from your typical RPG (floating eyes, skulls, snakes, etc);
♠ Also each classic suit has been mixed with classical elements (ex.: some clubs cards transformed into wind and ice elements).
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Comments
Wow. First of all, that was a awesome strategy game. The game had no flaws in my opinion. There was a lot of things you could do to beat or loose against your enemy. Well made, plus the tutorial actually makes you want to continue to play the game.
Thanks for the feedback :)
Awesome work, this is a really solid game overall
Thanks!
Literally the only game I had to give all 5s to. I can't believe how good this was. The implementation was outstanding (in Pico8 nonetheless!) and it shows a real understanding of encounter design and balance. This game was absolutely fantastic.
I love seeing your opening hand and trying to form a battle plan from that. It really deals with the issue in many RPG-style games where you just do the same thing for every fight. This game is always different and engaging. I really hope you expand this out, it's incredible.
Wow thanks! :D
I updated the game today with some new visual effects, gameplay ajustments (nerfed stronger enemies HP, but gave them armor, buffed some spells, nerfed plants), and some quality of life improvements (like a button to reset cards). I will expand the adventure next, but it might take a few weeks, I think.
Great job! I like the matching mechanic when playing cards, allows for some dynamic strategy. Glad I took the time to play it all :)
My favourite strategy is Jack -> Black King -> Queen
Awesome, thank you!
That one is my favorite too!
I'm bad at this game T_T but I like it. What about each time you play a card you need to draw a new one and then play with that?
The game feels nice, good job!
I didn't understand what you mean... You can use multiple cards each turn, the game will draw new cards automatically on the next turn. You mean drawing new cards before the current turn ends?
Thanks!
ummm, I need to play it again then, because the battles I played show the same cards each turn always.
I love the art style. Its super cute! I wouldn't be surprised to see this as something that gets thrown into the app store and blows up.
Wow, thanks! That would be awesome! :D
Very nice entry! Another favorite and I also didn't know Pico-8 support mouse controls. I'd like to see more from this one.
Thank you! It's an undocumented featured in Pico-8 that was added mainly to support tool development, but in my case I used it to emulate a mobile game! I'm working on a post-jam release and I'm also planning to port it to mobile eventually in case you're interested.
Awesome game. I would like to see it with more maps and a little more history.
I also invite you to go through my game.
I'm working on a post-jam version with more content and rebalanced gameplay!
Sure, I'll give it a go!
Amazing! Perfect length for a gamejam game! Using the abilities was very satisfying, the music was awesome, and as a whole it was just so great. The final battle is a bit too hard I think, but maybe I should have used the white king?
Yeah, the boss fight gives a difficulty spike at the end!
**Spoilers** The plant cards are super strong, so if you combine them with the black king and one of the three regular characters, you will have just 2 kinds to guarantee you can use a lot of cards every turn. But you are under the risk of running out of cards if you're not efficient with just 26 cards!
Thanks for playing!
It was a really solid entry. I need to check out the pico engine one day. Check out my entry if you wish :)
I didn't notice your comment earlier. Sure, I'll give it a try!
I love the fact that the engine emulates a console cartage! The mix with cards and rpg is awesome!
Thanks! Glad you liked it!
Nice game for the Pico-8. I really like the graphics and the gameplay idea even though it's just a different way of selecting skills in a RPG.
I'm not sure how to change the card after you selected one. The only option is to click play.
Yeah, there's no turning back after you selected a target. I'll have to add it in a post jam release! Thanks for the feedback!
Really nice mix. King fight is really challenging.
Of course, he is the king! hahaha :D
I like it. Great idea.
Thanks!
Cool game. Cute graphics. Some great tunes. I liked it!
Thank you!