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Moonshot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #39 | 3.774 | 3.774 |
Audio | #49 | 3.613 | 3.613 |
Graphics | #51 | 3.871 | 3.871 |
Gameplay | #80 | 3.290 | 3.290 |
Overall | #103 | 3.290 | 3.290 |
Innovation | #103 | 3.161 | 3.161 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/avivajpeyi/moonshot
Theme interpretation
I used the theme quite literally. In my game you have to blast your rocket from your moon to another moon -- you have to take a "moon shot".
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Comments
Atmospheric visuals and music. It's also cool how every level is different and you gave the player more than one way to play. The guy saying "moonshot" every level did get a little old though. Really nice!
Lovely visuals and music. Really enjoyed playing it.
So this time I did the video review, please find it below:
18:50 Moonshot
Gameplay: The randomly generated levels were nice. It might have been nice to add fast forward option for when on slow planets.
Graphics: The graphics were a pretty good. I liked the trails and the stars.
Audio: The music was good but the moon shot noise was annoying.
Innovation: Pretty good
Theme: Blast rocket from your moon to another moon -- you have to take a "moon shot".
Overall: Nice game but it seamed kind of unfinished.
Can you try (and review) my game?
Beautiful and relaxing game with a great replayability! Being able to bend physics is a great feature, I truly enjoyed it!
Well done!
I played a lot of levels until I realized it was randomly generated. That explains why some levels are stupidly easy while others are ok. As it is, the game's focus is more like "waiting for the orbits to align" than "using the gravity to steer your rocket to the goal".
Art's pretty. It's simple, but the lights and trails make it shine (heh). Music was well picked. I appreciate the nod to SUPERHOT.
The only thing that felt weird to me was that I expected to launch the rocket kind of like a slingshot, moving opposite to where I was pointing at. But it's not like that changed anything from the experience.
Overall, it's ok. It could use something like a score to compete with other players or something like that, to add some level of challenge.
Thanks for the feedback! Yeah SUPERHOT is great :)
Yeah I think ill try to mess around with the random level gen in the future, try to add some more level variation
Great and addictive game! :-D
I really liked the graphics, polishing and music