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Cardbound Journey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #44 | 3.875 | 3.875 |
Gameplay | #62 | 3.500 | 3.500 |
Innovation | #89 | 3.375 | 3.375 |
Graphics | #251 | 2.875 | 2.875 |
Audio | #277 | 2.375 | 2.375 |
Theme interpretation | #327 | 2.250 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/scoutantho/gameoff2024
Game description
The goal is to find your way out with all 4 pages.
you have 2 power up for this, for each power up you need 3 pages
you can do it as a speedrun if needed
Theme interpretation
Very great, very challenging for non game dev
Wildcards used (optional)
Small Palette
Limit your colors to 4
Cheat Mode
Let players break the rules with things like infinite lives or invincibility
Speed Run
Make time the enemy
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Comments
Really like the mechanic with the bushes and want to see more levels with challenges based on where you place them, levels with limited numbers, some where you have 1 big and 4 small or similar so player has to choose etc.
Didn't like how quickly/easily I died (got bored with the jumps being too quick and dying too often and having to restart each time). For a game with basically 'no challenge' you can just make as many bushes as you like ... I feel that death should have little impact instead, and then it becomes a calm experience.
Fun graphics with the QR codes in the background. Maybe music could have been on loop.
Hey thanks for your input :)
qr codes? lol that makes it a 10/10 for graphics xd
Fun little platformer! Congrats on submitting :)
Cool little game. I have no idea why the 2nd powerup exists. Tried to water the tree I was standing on but instead of a lift up I dropped down and died, and the ability to plant bushes right under you makes this ability obsolete. Also sry I don't get how the game jam theme was applied here
Hey thanks for your review, yeah decisions were made early in the process, then i think i missed the theme.
i first idea was to have one color at start, you need 3 pages and then after the 3 pages you were given a Hexadecimal code for a new color to unlock .
and could repeat for the 3 other colors.
but it was too much for me only to do :)
so i posted what i have done
I actually had a lot of fun playing this cause of the bug where you can hover a bush just below the character to essentially be able to fly anywhere, nice work!
yeah i saw this, but hard to fix so i used my energy for something else, thank you for your review :)
Idk what your framework is like but if the collision was removed until the placing mouse click input that'd prob work