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A jam submission

Shadows of the houseView game page

Submitted by dmitrycrowd — 1 day, 4 hours before the deadline
Rated by 9 people so far
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Shadows of the house's itch.io page

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GitHub repository URL
https://github.com/Jubdragenus/SpiderGame

Game description
Dive into a world of mystery and intrigue! You are a tiny yet cunning spy spider on a mission to uncover the secrets of a strange house. Sneak through the shadows, explore hidden corners, and stay out of sight as you gather clues to solve the mystery. Observe the house’s inhabitants from secret hideouts, piecing together the story of what happened. In this thrilling adventure, stealth and silence are your greatest allies. Are you ready to master the art of espionage in a world where every move could expose you?

Theme interpretation
Investigation of the secret of the house, search for the truth

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Comments

Submitted (1 edit)

Awesome game.

The spider animations are absolutely phenominal. Great fun sneaking around the house too, and I felt genuinely scared by those scary-ass humans. Atmosphere is great too with the music (although I think I prefered the diagetic music of the TV ad in the background. It would be cool if there was more of that from random things in the house from a radio or something). The intro was super fresh and clean too and I loved that you could walk over the title text in the vent at the beginning. 

 What a unique entry. Great job dev! 

Submitted

Some really impressive graphics and play - the animation of the spider and the movement of the spider was well done. Same with the UI. One little glitchy thing was the notes would still be up on the screen after I got caught by a resident (minor).  I'm sure it was revealed somewhere. I could not figure out how to get around the den with the kid walking around.

Submitted

Cool game! I thought the movement was nice and the visuals were very impressive, Nice work!

Submitted

That's a great idea. It was difficult to pass by the residents of the house because it was unclear when they would notice you. It's interesting to play, the developers are great)

Developer

Thanks for playing! 

Submitted

The game looks fantastic, and the movement feels incredibly smooth. The way the house is recreated is visually delightful. The core idea is absolutely brilliant, but it’s clear that the overall gameplay could be made a bit more intuitive—for instance, by adding a visible field of vision for the residents or an interface element indicating when they notice you. That said, considering this was made in a month—or maybe even less—it’s an outstanding entry for the jam! Excellent work!

Developer

Thanks for your play and feedback!

Submitted(+1)

Super cool character controller and nice work on the legs, feeling snappy and responsive. Good environment and artstyle and extra points for a very nice intro, it felt very professional! Jumping mechanics feels a bit weird but nothing that takes you out of the game. Being "discovered" and watched even though you are safe is unsettling and also made me think I was doing something wrong haha. But yeah this was very well executed and I enjoyed playing the game!

Developer(+1)

Thank you for playing!

Submitted(+1)

Very nice music, atmosphere, mechanics itself. During the jump there was a lack of camera and understanding where he was jumping. Tracking the jump with the mouse is disorienting. My computer smells fried, I was forced to pause the game. Unfortunately, I did not see the ending. Very interesting idea. Thanks for the game!

Developer

Thanks! 

Submitted(+2)

Absolutely  fantastic. The spider movements are so smooth and creepy, I had a ton of fun just running around as the little guy. The sound was nice and meaty made you feel super small. I liked the charging mechanic and the house is so lovingly detailed I really like it. My only complaint is the colliders are correct but in being correct feel bad when jumping. If you get near the edge of a jump and jump you (correctly) don't go forward but it feels like it should and it's kind of a pain to get to the lip of the stairs and jump from there. Also the people would 'look at me' even when they couldn't possibly see me. Thought it wouldn't trigger anything it felt a little off. Stuff like that is  super had to get perfect in 3D though and it didn't really affect the game.  Uncovering the family's story was fun and the final secret felt cool and personal. I also liked the little things like the letters being in the starting room or the lucky strike ad. It's an impressively well polished game for a 1 month 3D game so congrats! Also the music was super chill and nice.  Really fantastic game.

Developer

Thank you for completing the game and deeply appreciating the experience!

Submitted(+1)

wow, wow, wow. nice

Submitted(+1)

wow, wow, wow. nice