The controls were kinda too hard but after some time it is great, i liked the visuals that mixed whiteboxing with annotations, very clever!, i would love if you could rate our game too :)
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The Rules's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #22 | 2.899 | 2.926 |
Originality | #29 | 2.752 | 2.778 |
Overall | #30 | 2.606 | 2.630 |
Fun | #30 | 2.349 | 2.370 |
Visuals | #33 | 2.606 | 2.630 |
Audio | #40 | 2.092 | 2.111 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I think the movement was really well done and the core gameplay of just running around the map is absolutely excellent!!! I think I'd need to turn up my sensitivity a tad if I were to play more. I'd love to see that further developed. Hold onto that for sure! Hit the nail on the head for the theme as well, and I think the idea of switching out how the theme applies is creative, and forces the player to pivot a bit in their goals and have to remember 'crap, where was that soda i just saw?'. Top notch man!
I like the concept, just some feedback, the raycasting for the food is to short so I had to crouch in order to eat or drink, also it would be nice to have more freedon on the map, more space and been able to walk in every wall, but overall I enjoyed playing the game.
Interaction with food doesn't work :/. The mouse sensitivity was way too low for my liking. The movement controls you have in a really good and the concept is great!
Great graphics and a fun game overall. Great job with the tutorial, I think it made a lot of things very clear. I like the unique take on the theme and the overall idea was fab! Great job!
In the tutorial everything was clear and I am really impressed how you implemented the movement. The main part was a bit confusing, I did not know what was going on, some food on the floor next to me, I also did not got to pick up any food. I got interested because of the screenshots though. I thought it's gonna be a completely different game, as the top view looks a bit like some world made of Lego, which is great. Good job overall.
Fun idea and very great visuals! Just the movement felt a bit stiff (but it's nice that u pulled off all those mechanics in just 2 days)
Very cool map! Also I like how you implemented the theme with a switching objective.
Cool parkour system, but need to polish (ladder and jumps I think). Interesting idea different task in time.
Nice job!
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