yoooooo
AmpMunkey
Creator of
Recent community posts
Thanks for giving it a go and for the kind words! Like I said to others, the mix was really by accident but I like it as well. Definitely continuing development and had a whole roadmap of ideas to impliment and make it better, up to and including; super rats, space Amazon, wetting the bed, construction zones, space Mormons, and duct tape.
Seems like you and i had a similar concept, aye. I think yours makes a bit more sense than mine premise wise. tho... lol. Everything seems like it came together really nicely. I will say i was rather lost at the beginning. i thought that i was supposed to be doing something with the crates and boxes in the background. That could very well be entirely my fault though, who knows.
Fun stuff! However, i will say it is cheesable. there not any penalty to just spamming left click to constantly move and easily outrun the enemies. they don't seem to shoot when not on screen so you can just make a large loop around the area to avoid them.... lol
if you pay it 'properly' its quite fun and brutal! The simple visuals are really nice and make the game quite easily readable.
Fitting the theme is really the only thing I can complain at all about, there's not really a way to stop. I suppose if you stop moving right you'll die. Otherwise, I thoroughly enjoyed this and beat the whole game! I did run into one of the characters getting stuck in a wall twice, which let me beat the boss with both alive lol
I think the movement was really well done and the core gameplay of just running around the map is absolutely excellent!!! I think I'd need to turn up my sensitivity a tad if I were to play more. I'd love to see that further developed. Hold onto that for sure! Hit the nail on the head for the theme as well, and I think the idea of switching out how the theme applies is creative, and forces the player to pivot a bit in their goals and have to remember 'crap, where was that soda i just saw?'. Top notch man!
the original plan was to have little mni-games for each station. However, I ran out of time 🤷♂️ so I just went with the test version of "walk to the station". I plan to keep working on this and update it after the jam is over. I like the idea and think it could be more fun. Glad you liked it and thanks for the feedback!
thanks 😊 the 2D /3D was an accident. I didn't think I had time to learn how to do all 2D sooo I pivoted and ended up really liking it. Menus, then sound, then art were last on the list; needed a working game to submit first lol. I'm just happy it ended up playable and better yet folks enjoy it 😊😊😊
I'm gonna continue working on it after the jams over! Thanks a ton for playing it!