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A jam submission

Meltdown ImminentView game page

Keep the recovery system going and save the crew!
Submitted by AmpMunkey
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Meltdown Imminent's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#412.3192.789
Fun#421.8372.211
Originality#422.2752.737
Audio#451.3561.632
Visuals#462.0122.421
Overall#492.0122.421

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Hey, I noticed on my channel that you asked me to check out your game, so I gave it a try. :)

As others have mentioned it would be improved a lot by more UI and tutorial elements explaining what to do. I think your idea to add a minigame at each station sounds fun, though you'll probably have to slow down the reactor timer in that case.

Congratulations on making your very first jam entry! I can tell from your comments that you've learned a lot from the experience, so I'm excited to see what you do next.

Developer

hey thanks a ton! I'm already plugging away at some improvements. It originally had a 3min timer for the reactor recovery and 30sec maximum charge for the backup power. Made a last minute call to drop then both low, since walking up to a station is only fun for so long 🤣 thanks for the feedback! 

Submitted(+1)

Nice! I like the mixture of 2d and 3d graphics. Had a hard time to figure out what to do and the mechanics. The concept is great and has a potential to be a full game, especially because of the usage of 2d and 3d graphics in a single game. Great job!

Developer(+1)

Thanks for giving it a go and for the kind words! Like I said to others, the mix was really by accident but I like it as well. Definitely continuing development and had a whole roadmap of ideas to impliment and make it better, up to and including; super rats, space Amazon, wetting the bed, construction zones, space Mormons,  and duct tape.

Submitted(+1)

I like the mix between 3d and 2d graphics on the game and I understand that you ran short on time but some enemies and mini puzzles would greatly improve your game 

Developer(+1)

thanks a ton for giving it a whirl! The plan was to have minigames for each station, and I'm gonna add them in. I'm not sure enemies would fit the narrative (as it stands), but perhaps something could malfunction in the science lab. Super rats lol

Submitted(+1)

Thx for the response, yeah lol something like that would work, btw i don't forget to download our game and see if the lag thingy is solved :)

Submitted(+1)

... I understand you are learning, but you could have at least not used the bits and materials of the default templates...
Aside from that, I think your timer is FPS dependent.
To make it Independent and allow for 60sec for anyone you have to multiply it by Delta Time - if that's the issue. I start with 25 seconds on the timer...

Developer

yeah, I really just flat ran out of time. I started out spending way too much on the character and reactor art and barely was able to finish the actually systems.

As far as the timer, it is using delta time off the even tick. Not sure why it's starting with 25seconds, it should be 30. 

Developer

thanks a ton for the input, criticism included! I truly do appreciate it! 

Submitted(+1)

I liked the game a lot, also i kinda like how u make use of 3d and 2d on the same scene, great work with lightning, I just feel it needs more mechanics, mabe enemies, or mini puzzle tasks en each station or something.

Developer (1 edit)

the original plan was to have little mni-games for each station. However, I ran out of time 🤷‍♂️ so I just went with the test version of "walk to the station". I plan to keep working on this and update it after the jam is over. I like the idea and think it could be more fun. Glad you liked it and thanks for the feedback! 

Submitted(+1)

Cool concept! I really liked the 2D/3D graphics.

Developer

thanks! Can't wait to try your game later! The graphics mic was by accident. I was gonna do full 2D but didn't think I had time to learn that. So I just threw the sprite in place of a 3D character model... Seems to be a popular point lol

Submitted(+1)

Yeah, there is some really pretty looking RPG game made in UE4 that uses 2D sprites in a 3D world. I cant remember what it is called though.

Developer(+1)

Octopath Traveller from Square Enix

Submitted(+1)

Thats the one!

Deleted post
Developer

thanks 😊 the 2D /3D was an accident. I didn't think I had time to learn how to do all 2D sooo I pivoted and ended up really liking it. Menus, then sound, then art were last on the list; needed a working game to submit first lol. I'm just happy it ended up playable and better yet folks enjoy it 😊😊😊 

I'm gonna continue working on it after the jams over! Thanks a ton for playing it! 

Submitted(+1)

Hey, I can't play it properly as it keeps trying to boot up in vr mode. Are you able to change it?

Developer

that's really strange and I honestly have no clue how I would even change that. Sorry! I literally learned how to do most of what you see over the weekend. Only had the basest ideas of how to use unreal. 

Submitted(+1)

Open the Plugins, disable VR plugins. Publish again. package and upload.

Submitted(+1)

The game itself is nice the instructions and lack of sound let it down a little but i do love the new trnd of 2D pixel art in a 3d environment. i enjoyed this game with a bit of work it could turn into something quite nice

Developer

thanks! The 2D/3D was more accident Rohan anything. I was gonna go full 2D but realized I didn't have time to learn all I needed. Lol

I didn't have time left to learn sound and menus were a last hour addition. Thanks for playing and for the feedback: Definitely gonna work on it more. I like the idea. 

Submitted(+1)

It wasn't made to clear what I had to do, and there was a lack of sounds and music. But I like the character sprite

Developer(+1)

I didn't have time to get around to sound or music. Probably should have mentioned what to do in the menu screen. Oops. Thanks for the input! Got your game loaded to play later! 

Submitted(+1)

Hahaha, we had somehow the same idea, nice.

Score:100

The game is hard,  you will die whatever you do, i dont know if its possible to reset the timer or maybe when u reach the engine it should reset it but it doesn't , the idea its nice (wink wink) and fits the theme more than mine.

over all you did a good job! 

Developer

I meant to make a different Game Over screen for the timer running out. If timer stops, that means recovery was successful. 

Submitted(+1)

Could use some soundtrack and a tutorial . Also main menu UI is last minute but i understand. Also why did you use 2D player?

Developer

I was originally gonna do full 2D and realized there was a lot I just didn't know how to do for 2D. So I pictured and just used it in a 3D environment 🤷‍♂️ lol


As for soundtrack and menus, those were last on the list behind "make the game work" 🤣 thanks a tone foe checking it out!!! 

Submitted (1 edit) (+1)

Score:95 my highest score in that game.

Game is hard!

Nice game as for first game jam!

Developer

thanks a ton man! I managed 110 with the 30 second rounds. I need to play around with the stations after the jam. Kinda ran out of time to properly test them all.