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Jump Girl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #108 | 2.517 | 2.600 |
Theme | #133 | 2.195 | 2.267 |
Gameplay | #135 | 2.388 | 2.467 |
Overall | #156 | 2.091 | 2.160 |
Graphics | #160 | 2.195 | 2.267 |
Audio | #185 | 1.162 | 1.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool little game. I like math games.
Wow, really fun game, I love the idea to solve problems to progress!
Cute graphics but there is no sound. I like the idea of combining math and platforming. However, it would be even more fun if the math problems were more related to the platform action.
The jump height can be more.
The equation can appear when the block collides with player rather than use mouse to click
could be a very nice educative game.
i find the height of of jump and the speed of the girl a little frustrating though.
I am not good in Math, but this is just basic addition. Just click the Solve button as soon as you see it but keep moving forward as you choose the right answer, eventually you will get used to it. Black rectangle Gandalf may not allow me to pass but I know 5 + 2 is 7.
This game is so hard; I'm terrible at basic math. Congratulations on submitting a game! I'm always running out of time to solve those maths problems so good job on the theme as well. Having some audio and if the solved gates opened faster it would be even more fun.
Ok, here I have some remarks for this game. I will list the good and bad parts so that it is easy to follow.
The good parts:
1. The appearance, at first glance, is a good one even if the idea and the gameplay is quite repetitive.
2. The idea is cool and quite captivating.
The bad parts:
1. The game does not have any kind of feedback in terms of sound (no background music or sound effect when the character jumps), and this can influence the good parts mentioned above (the lack of audio part makes the game less captivating) .
2.UI elements (while the game is running) do not scale properly with the screen and remain as small when you enlarge the screen (for example, the landscape with mountains during the game always remains small in the upper left corner.
3. At one point I came across a black block that said "solve", but unfortunately I didn't understand what I was supposed to do. I tried to jump over it, but without success. This should be explained in the tutorial of the game or in the game description, but unfortunately I didn't find anything to help me move on.
4. In the tutorial it was written that the "A" key is for the right and the "D" key for the left, but in fact it was the other way around (not really problematic, but I was a bit confused when I saw that the indications were actually wrong).