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Spelunker Skull's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #58 | 3.250 | 3.250 |
Overall | #103 | 2.905 | 2.905 |
Gameplay | #105 | 2.900 | 2.900 |
Graphics | #114 | 3.075 | 3.075 |
Audio | #126 | 2.725 | 2.725 |
Innovation | #133 | 2.575 | 2.575 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- A game that mixes Spelunky and skeletons. This game uses light and darkness to generate its exploration mechanics. Investigate around the dungeon and turn on your flashlight more to dodge obstacles! As an improvement, it would be interesting to correct some collisions with spikes, as even if you don't touch them you die, and it can feel unfair.
Challenges
Open Source
Build it with Phaser
GitHub repository url
https://github.com/ParkerBacall/Spelunker_Skull
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Comments
This game tested my patience, but i stuck it out and found the treasure, once I realized i didnt really have to keep getting the increased light pickups it made it alot more bearable. it was really cool being right next to a path but not seeing it till coming back later with more light. and liked the graphics style alot.
Thanks so much! Maybe next you can go for a speed run lol!
Good short game !
Thanks! I like shorter games myself. I would like to expand it to be a little longer tho!
Good Game. Imaginative use of the theme.
Thank you :)
Is that sword is reachable? and the use of the light is great
Thank you so much! Yes, it is! If you look at the screenshots maybe you will get a hint. Also getting more power-ups might help you see more paths. good luck :)
Well done. Gosh this is a frustrating game! Good use of the lighting
Thank you! What can I say, I made what I like to play! I know the game would be a little easier if the hit boxes were better so that is something to work on in the future!
Good job with the light! Just dying too much... but nice work!
Thank you for playing! After the jam I would like to make the game a bit more forgiving!
Not bad at all. There's some audio bug but, hey, it's a game jam we don't need to be perfect! Really like the take on the light use.
Thank you so much for playing and pointing out the bug. I am not used to working with audio but hoping to get better at it!