Pretty damn addictive! Although try as I might, I just could not take down that dino :)
Play game
Cloudy Chase's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #99 | 2.826 | 2.826 |
Gameplay | #113 | 2.870 | 2.870 |
Audio | #133 | 2.652 | 2.652 |
Overall | #133 | 2.687 | 2.687 |
Innovation | #141 | 2.522 | 2.522 |
Graphics | #164 | 2.565 | 2.565 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Cloudy Chase is a decent and deeper version of Flappy Bird. It keeps the attention till the end while chasing the dragon on the cloud, collecting the power to shoot, meantime trying to not die from obstacles. It's also cool to see our power state with cloud color change!
Challenges
GitHub repository url
https://github.com/lukasmakegames/CloudyChase
Comments
The game should have a scoring system & lives system.
vibin' to bg music
Really nice twist on flappy bird. I really liked the addition of shooting a dragon. Here is some input on how the game could be improved:
- I had the feeling that sometimes it was quite inconsistent from where the shots are coming. I had the feeling that sometimes they were launched quite a bit higher than the player was.
- In the beginning the game is a bit difficult. Keep always in mind, that when you play test the game that you get very good. So if it feels ok in difficulty for you it is usually very difficult for people playing it the first time, especially in a game jam where players do not spend much time to master the game. Set the difficulty of the game so that it feels pretty easy for you or ask some people to playtest it. For this game one possibility would have been to start with a simple level. A level with a different dragon with less health and less walls where the player could get stuck. In this way new players would get a fast success in the beginning.
- I think the shots get blocked by the food. I would make sure these two things do not collide.
- I am not a huge fan of the music. I like the fast pace of it, but I think you can find something which fits more.
- Make sure the art style is a bit more consistent. I really like the style of your player, but then it does not really fit well with the dragon. If you do not draw your assets on your own, I would try to find a asset pack which has everything in you need.
Even though I have quite a lot of inputs for improvement, it does not mean that I did not like the game. I really had fun playing it. Well done! Cool entry!
Wow very large response. Thank You.
1) Yeah I realised that is the origin of the sprite and I have already fixed it in a new version.
2) Good point, I hadn't though improving the difficulty.
3) I think not, maybe is colliding with the walls.
4) Yeah, I liked the music but definitevely doesn't fit too much
5) Really? I drow the player by myself and I though nobody would like it. lol.
Thanks again for your positive critical review!
Nice little wink to dragonball, I think you improved the helicopter/ flappy bird genre.
A nice take on the flappy bird gameplay. We liked the idea of shooting to the enemy.
A cool flappy-bird-like game. I liked the decision to add extra mechanics, since it made the game more fun! Good music and gameplay, nice work!
This was a fun entry to play and I thought the difficulty was just about right on for a short jam game like this.
Quite innovative gameplay combining these mechanics together in this fashion! At first I thought it was a typical Flappy Bird game clone but quickly figured out that I have to beat the dragon also! Much more fun with that added goal.
I had fun playing this! I enjoyed this take on the theme and I also found the enemy to be really reactive! Nice work!
Leave a comment
Log in with itch.io to leave a comment.