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A jam submission

The Catacombs of VeniceView game page

A real-time 2D dungeon crawler (GDTV '21 gamejam entry)
Submitted by christh — 19 minutes, 28 seconds before the deadline
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The Catacombs of Venice's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#103.6253.625
Mood#113.8133.813
Overall#123.6823.682
Audio#153.6253.625
Visuals#183.6673.667

Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Unity

URL
https://github.com/christh/catacombs-of-venice

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Comments

Viewing comments 4 to 1 of 44 · Previous page · First page
Submitted(+1)

Put that soundtrack on a loop, that shit slaps!

Loved exploring and getting gold. The responsiveness of the play could be improved by controlling movement directly instead of the velocity based movement. Also, when I got hit, it wasn't really obvious that I got hit. Improving things like that would make a huge difference.

Developer(+1)

Thanks for the feedback! Just pushed a fix for the music loops - was instantiating the clips and forget to set loop to true in there. Doh!

Yeah the controls are a bit floaty, a bit more tweaking and making the human enemies a bit more threatening and the combat could be a lot more satisfying. I agree the bats could use some more visibility on their pellets. Thanks so much again for the feedback.

Submitted(+1)

Very good game, good mechanic, fluid and fun. I had never seen the use of mouse point to light and aim, the playability is very good. And the creativity with Venice inspiration and ancient language was just great!

Developer

Thanks for the kind words, gtilelli! The mouse pointer lighting came to me as a solution to dark areas where the bats could easily take the player out. It allowed me to reduce the 2D light attached to the player and helped improve the 'mood lighting'. Glad you liked my mock-medieval language too! I wanted to have a few different playable characters with different attributes but well - time ran out.

Thank you so much for your comment.

Submitted(+1)

Collecting the ducats was very enjoyable. When I died it played a terrible sound. Other than that part the music and sound effects were great.

Developer (1 edit) (+1)

Thanks @Tamran - I'll sort out the OTT ducat sound on death this weekend to save headphone users!

Edit: this has now been fixed! Sorry for everyone's ears!

Submitted(+1)

Pretty crisp and polished!  Everything came together really smoothly.  

Developer(+1)

Thanks Stephen! I'll check out your game this weekend. Have a great weekend.

Viewing comments 4 to 1 of 44 · Previous page · First page