Play game
Pyrite Pirates's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.093 | 4.093 |
Mood | #3 | 4.000 | 4.000 |
Audio | #3 | 4.086 | 4.086 |
Visuals | #4 | 4.429 | 4.429 |
Gameplay | #7 | 3.857 | 3.857 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
URL
https://drive.google.com/file/d/10z9bZxfk2Jyeoxx3ZC8eojt9nrCdITW-/view?usp=sharing
Leave a comment
Log in with itch.io to leave a comment.
Comments
Just tried it with the new build and it works nicely.
I wasn't sure what to do when my ship reached capacity though.
Understandable. The idea was that the more gold you collected, the less effective health you have. This was one of our main threads to the theme of the jam. Best thing to do when you are near capacity is get to a port and spend that gold. There's a series of upgrades to ship capacity which will allow you to carry MORE gold! Thanks again for playing!
Nice, will add to my collection and play more
Great job! Visuals are fun and the audio is well done too. Right off the bat I was impressed. The controls were my biggest issue though as I had to restart because I got stuck on a rock and it was hard getting the boat to go where I wanted.
Thanks for playing! We needed more time to test gameplay and balance how things controlled. The collision issues are acknowledged, they could certainly be improved :(
Loved it!
The cannon balls flying, sound effects, music
Thanks for playing!
Big fan of this game style :)
Looking sharp, good job.
The art and the audio were on point! The gameplay was also pretty fun, but I did find it a little bit difficult to navigate during battles.
I would think that the movement was intentionally to convey the sluggishness sailing ships would have had. It does taking used to and one has to always keep in mind the movements are relative to the ship...