Very cool! I love the idea of phasing through dimensions to move obstacles. It's a clever mechanic! It would be nice if the objects where moved with just the WASD keys though (maybe I'm missing something?) It kind of takes me out of the experience when I have to stop to move my hand off the mouse to use the arrows. Besides that, pixel art is good, idea great and overall a job well done :)
experial83
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Recent community posts
Nice Game! I like the outline around the objects that help see what you're about to pick up. We actually had extremely similar concepts so it's interesting how others dealt with similar problems! If you'd like to see just how similar here's our project: https://experial83.itch.io/toddlers-break-things
We just missed the submission deadline so we can't participate any more but I think you still might appreciate it. Nice work!
Hello friends!
Looking to assemble an awesome team! I should note that I am trying to get in the games industry and I'm using this opportunity to seriously improve my portfolio. Respect for casual devs out there, just want to find like-minded and equally committed members to make something we can be really proud of!
Would like to get the following specialties on board. Let's chat if you are interested!
- 2D/3D ARTIST for models, textures and UI. Or at least an enthusiastic environmental designer using paid assets.
- GAME DESIGNER who can iterate on ideas quickly and isn't afraid to try new things
- If you have other skills that you think would be applicable such as Narrative Design or Animation let me know!
Current Member Skills:
- Gameplay programming
- Audio Design
A bit about me:
- Gameplay Programmer with a few years experience in Unity and Unreal (although seeking to work in Unity)
- Understanding of programming game elements such as AI, Dialogue systems, questing, weapon systems and inventories
- Understand the fundamental maths and physics in 2D/3D gaming
- Knowledge in technical lighting and art and can write simple shaders in Cg
I love neon lights and quirkiness in my projects but I am open to just about anything! Check out my latest game jam submission at: https://experial83.itch.io/space-car-scramble
I've included a screenshot of my current personal project. Looking forward to meeting all you amazing people!
I really, really enjoyed this. Quite confused at first, especially as why the exit was blocked and what exactly I should do (until I realized I could shoot them through the window). But this game would feel right at home on an arcade cabinet . The art style is cohesive and stands out and I loved the music! Well done!
Nice work! The map is huge! It seems like there is a lot of gold to plunder :) I found that this was among the better implementations of pirate ship combat. While probably realistic, the boat moved a little slow for my taste. There were a number of typos as well which was distracting but other than that I really enjoyed your project!
I like the idea! Not sure if it was intentional that the character keeps running to the left. I myself had issues of drifting only after building the project. This unfortunately made the platforming really tricky. I loved the snippets of dialogue but really had a hard time with it freezing the character because it forced me retry my jump each time. Loved the dreamy mood though! Good job team!