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Dead & in Love's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #61 | 4.000 | 4.000 |
Story | #68 | 3.588 | 3.588 |
Fun | #148 | 3.647 | 3.647 |
Mechanics | #157 | 3.529 | 3.529 |
Sound | #172 | 3.235 | 3.235 |
Aesthetics | #206 | 3.706 | 3.706 |
Music | #423 | 2.529 | 2.529 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
5
Did you use any existing assets? If so, list them below.
LeanTween
Link to your source?
https://github.com/mmkhajoo/GameDev.tv-GameJam/
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Comments
Great game, with thoughtful puzzles and mechanics. Well done! :)
Thanks for kind words.
Love the art work, great job!
Thank you, I'm so happy you liked it
The ghost looks a bit sad. I think to myself all the time. ohh the poor guy.
The Puzzles are really cool, and the artwork is great. Its a wonderful work.
The only thing, sometimes i have few problems with the dash. i died very often because it often just didn't work.
Hi Martin.
We found a problem with a dash that didn't work sometimes and fixed the behaviour.
Thank you.
Really cool, i will try it again:)
The dash works much better now. But u do anything with the yellow rectangles. you can no longer dash through them now^^
Ye i Found out after 15 min fixed
This was a fun little game! The puzzles were put together very well and the mechanics play great together. The story is a bit confusing and the lack of an ending kinda soured the game for me, I wanted to see what would happen. The characters and world had a charm to it. Oh and I enjoyed the cutscenes that you put together, it added a lot to the overall feel. The lighting was also a great addition, it is a small thing but it gave life to the flat sprites. Overall great job guys!
A very fun concept. I enjoyed the puzzle solving. "Hey boss. We got a problem."
Love the art to this game, has a nice feel to it.
Lighting also works really well to.
The magnet thing needed more explanation and help. First time using it should be more straightforward.
Well done on creating a great Jam game!
Thanks Peter, We added more tutorials for items.
you can download the game once again and see the changes for yourself.
How to clear unity web-gl catch : https://forum.thesettlersonline.it/threads/3809-How-do-I-clear-the-Unity-browser...
Thank you. Hope you enjoyed it :)
really liked the lighting!
This is nice game but I am not clever enough I am stuck on second level and I didn't know what to do:(
Hi, Loved this... however ended up on the ceiling on level 4 and couldn't get past it. Did I do something wrong or was this supposed to happen?
Currently you are stuck. this is the way you can pass the level. nothing better than video for this situation. XD
Enjoy Playing!
AHA!! good puzzle game dude!
Really cool game! I was stacked inside the 2 walls at the bottom of the first room. I restarted many times but nothing is changed I could figure out how to pass the stage :D, maybe it is my fault:)
In any case, Congrats!
Thanks for Bug Report.
The issue that player couldn't dash when he was so close to wall Fixed.
Enjoy Playing!
Funny premise in the beginning. I can't quite figure out what to do with the water balloon
the balloon designed to push an object with air in it.
With pushing Q button you can poof air out of the balloon and move objects. You have 4 sides to put the balloon and push objects around
Thanks. I now realise I could drag the items to the side. I gave it another go today and managed to get to To Be Continued. It's a clever game with unique mechanics and a good sense of humour too.
Just a couple of suggestions:
Firstly, perhaps it might be easier if all the usable items are displayed together rather than switching between one? I kinda forgot I still had the balloon when I was figuring out the level with the paper objects. With your existing switching system, perhaps you could adapt it to make one item greyed out and the current selected one glowing so we'd know which we're controlling.
Secondly, although it was my fault for not paying enough attention first time round, I feel it would be worth it to add some visual indicators alongside the text tutorials. E.g. Maybe some arrows pointing to the 4 sides as it was zooming out. It would help to minimise more misunderstandings for sleepy people like me :D
Anyhow this was a great achievement for the jam. Nice job
Thanks for your suggestions, we considered them and implemented some of them, you can download the game once again and see the changes for yourself.
How to clear unity web-gl catch : https://forum.thesettlersonline.it/threads/3809-How-do-I-clear-the-Unity-browser...