Greate visuals and aesthetics. Intersting tower defence? concept.:)
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Go To Hell (?)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #26 | 4.400 | 4.400 |
Theme | #61 | 4.000 | 4.000 |
Sound | #112 | 3.400 | 3.400 |
Story | #131 | 3.200 | 3.200 |
Music | #199 | 3.400 | 3.400 |
Mechanics | #325 | 3.000 | 3.000 |
Fun | #362 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
Textures: ambientcg.com; Music: Cloud9 by Podington Bear at freemusicarchive.org; Waterfall Sound: Nox_Sound at freesound.org; Other Sounds: Samulis at freesound.org; Low Poly Hand: ZOSK Studios at sketchfab.com; Environment Models: Quaternius.com; Lean Pool Asset: Carlos Wilkes; UltEvents Asset: Kybernetik; DoTween Free Asset: Demigiant
Link to your source?
https://github.com/testonedev/gdgj2022
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