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Reresurrected's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #56 | 4.049 | 4.049 |
Mechanics | #86 | 3.756 | 3.756 |
Fun | #136 | 3.683 | 3.683 |
Music | #225 | 3.341 | 3.341 |
Story | #374 | 2.341 | 2.341 |
Aesthetics | #420 | 3.073 | 3.073 |
Sound | #529 | 1.976 | 1.976 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Link to your source?
https://bitbucket.org/AndTT/reresurrected/src/Main/
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Comments
That was some frantic fun! With how challenging the fight is, the variability of the resurrections really keeps things interesting on repeated deaths.
Man! This was tough! But I loved the theme and the idea of a twin stick shooter. I wish I could have seen a boss health bar to know if I was hitting him or not. Either way, great work!
hahaha, that's was a wild ride!
i'm glad that it's over though, because my mouse hand was starting to cramp up ;-)
your boss was BOSS that is for sure. really cool variance (and attitude)!
but the players sad little shooting blob... ...well it was very sad.
I get that the BOSS is supposed to feel OP, but come on - give the poor player a little more!
Thanks for playing! Yea, there were some more projectile upgrades, like size increase, but had no time to make it:(
Really fun, but incredibly hard game.
My mouse finger will take awhile to recover haha
Wow this was so chaotic and frantic! Gaining new powers after each attempt was a nice way to encourage retrying. Good job on the submission 😎
I got him in 3 resurrections. It's really high-paced, but that's what makes it so much fun!
A bit fast for me, but fun! GREAT thing with power ups on death, really good. Nice work!
That idea is brilliant :-)
I'm the greatest skeleton mage!
This game throws you into the chaos right away and does not let you take a second to breathe xD I love it, chaotic, challenging, and fast. My main issue I feel the projectiles of the player character disappears and has a short range? Overall though I enjoyed this little bullet hell.
Thanks for playing! About short range - its by design, there are several upgrades to make attack better. I think Im gonna blance more after the jam
Got it after 5 resurrections! I really enjoyed this one! I think this takes the cake for the theme!
This has amazing replay value with the variety of resurrections!
Also just some minor issues! Is the ghost pixel asset not imported well? or is it blurry on purpose? Also, when I typed my name into the leaderboard, it doesn't show the name, just the upgrades and resurrections. (For reference, I typed MaplePoki). Was also supposed to talk about the bullets disappearing too early, but it turns out it was on purpose with the skeleton resurrection in mind!
Awesome music too! Adds to the fast-pacedness of this game!
Cover is really cute too! Overall, I really enjoyed the amount of variety in gameplay, especially for a bullet hell!
Thank you a lot for the review! Ghost sprite is expected to be like that;) Yea leaderboard need a fix, unfortunately I won't be able to fix it before jam ends:(
That was super face paced. I could not keep up. I only started doing well when I got the fireball. Thank goodness you put that power in. Nice game! Keep up the good work!
Thank you so much! Im glad, that you had a good time:)
The definition of frantic! And who does he think he is? I killed him after 5 upgrades. How many more were there?
Thats great! There are totally 6 upgrades right now, but much more were planned. Some of them were planned to be available after several ressurections (or a specific event)
So fast and chaotic but great fun! Awesome submission!
Thank you!
everything was so fast, my eyes couldn't catch anything :D but also it was fun to play
I love how the enemies spits bullets in different patterns!
Overall I love top down action games, well done :)
Some kind of 2D Dark Souls!
Hard and cool!😂
You lured me into a false sense of security. I saw a simple play game button with the default Unity font and style, and clicked the button with no hands on the keyboard. The music and first attack hit like a truck.
This game did not hold back. I love how much work has gone into making this boss’s attacks pure chaos, and the fact that every stacking resurrection has its own sprite is very amusing.
This is such an awesome entry and probably the biggest surprise of the jam.
I do have two main issues. Going fullscreen completely breaks the AI and you can walk into the right and left sides of the screen making it impossible to see the player or enemy when they enter these fields. That’s about it. This was awesome.
Thank you a lot for the review!
Did you try to go fullscrean via button on the right corner?
The problems with the walls should be solved with going fullscreen. its strange, that it lead to AI go nuts, I should take a look...
thanks again!
I think it must have been related to going fullscreen in the middle of the fight. Had I done it beforehand, it probably would have been fine. My best guess is that it has to do with how your boss fight moves around the screen after an attack pattern has started.
Wow that was fast paced! The villain moved so fast it was hard to see him!
that was a frenzy of a game. really enjoyable resurrection abilities