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Too Angry to Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #88 | 3.500 | 3.500 |
Mechanics | #99 | 3.714 | 3.714 |
Theme | #99 | 3.857 | 3.857 |
Music | #121 | 3.643 | 3.643 |
Aesthetics | #172 | 3.786 | 3.786 |
Fun | #201 | 3.429 | 3.429 |
Story | #327 | 2.500 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
Music: https://freepd.com/epic.php - Evil Incoming, Background tileset: https://www.kenney.nl/assets/roguelike-rpg-pack, UI Audio: https://www.kenney.nl/assets/ui-audio, Fonts: https://www.kenney.nl/assets/kenney-fonts
Link to your source?
https://github.com/jpanula/berserker-game
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Comments
Slapping dem goos
With a few more enemy types, I think this could be a really fun arcade style game!
Thank you for the feedback! If we continue this project, we'll keep that in mind :)
Really nice!! It gives me some pacman vibes, and it's a nice incorporation of the theme into the gameplay.
Would be nice if the enemies run away from you once you become big.
I had a lot of fun playing this little gem. 👍
Thanks a lot! We did think about the pacman mechanic but feared the player would struggle running after the enemies :D
Thank you for the feedback!
Nice game, nice music, and concept. I think the slimes drain too much HP.
Thanks for the feedback! :)
Very nice! I like how polished your title screens and site page were, that you had great pixel art and animation for all the sprites and appropriate background music/sound effects. Everything felt really cohesive and I really enjoyed the challenge of it.
Options for building on it that would make me like it even better would be having clear indications when an enemy or player is hit, the hp bars do it but given the combat is so close range it sometimes was hard to get a sense for the damage being dealt and death (and death while dead) kind of snuck up on me. A forgiving hitbox or slightly more evasive power for the player before they die might also add some nuance to the action, but I def. see where it is going and I like it a lot, could be adapted into a larger 2d action game or into other genres but keeping this core idea. Overall an excellent game, well done!
Thank you so much! I had a lot of fun doing the graphics and it makes me very happy to hear people have liked them ^-^
Hi guys! Your game page is beautifully designed, even the fonts highlight the theme!
The music in the main menu immediately sets you in the right mood!
The animation with the game controls is very smooth and even the control buttons are stylized.
I played several times, my best result was 29 killed enemies, I even enjoyed playing after "death" even more, it was really fun!
I also liked that after the enemies there are parts of the bodies, and after a while the whole arena is simply strewn with them :D
You did a great job :3
Thank you! I'm very glad to hear you liked the page and the animations :)
Awesome game! I like the concept of reviving the player as bigger monster after being killed , which is very appropriate for the theme. The controls are responsive and the gameplay is fast paced action arcade style. Overall I enjoyed playing! congratulations! keep it up!
Thank you so much! We're glad to hear you enjoyed playing :)
My personal best was 12 but I admit I'm not good at fast paced action games.
Admittedly our game is indeed very fast paced :D Thank you for playing!
Super fun! I'd love to play an expanded version of this with power-ups and extra movesets and stuff.
Glad you enjoyed! Thank you for the feedback :)
I like the ballsy music. Cute graphics
Thank you! I had a lot of fun with the graphics :)