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Zombie Master's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #9 | 4.143 | 4.143 |
Music | #27 | 4.000 | 4.000 |
Mechanics | #59 | 3.857 | 3.857 |
Fun | #61 | 3.929 | 3.929 |
Theme | #61 | 4.000 | 4.000 |
Story | #139 | 3.143 | 3.143 |
Aesthetics | #225 | 3.643 | 3.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Maestro free Midi Player Developer Kit
Link to your source?
https://darryl-ludwig.itch.io/zombie-master
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Comments
Great game with an interesting and fun concept! (well, not very fun for the people who are getting their brains eaten...)
The only downside is, in my opinion, the micromanagement required when you start getting a lot of zombies. Adding a group selection, or making the horde of zombies somehow easier to control would be great.
Great job!
Is your game down? Can you write me a message, when it's up again, please? I want to try it out :D
In the meantime, try my game :D
My apologies, I had wrong settings when submitting bug fix
Thanks everyone for the feedback. I used it to fix some bugs.
This is a neat idea executed well. As kind of a simple strategy game I think it works pretty well, and it's pretty fun getting to pick the best points to the start the invasion from. The only thing that made it a little less fun is every time I played some of the humans would walk into the ocean and never come back so there was no way to get them, so I was never able to fully win. The sound and art work together very well. Overall, great game!
Simply amazing!! Loved it!!
The aestetics, the music, the mechanics, loved it all.
If there is something that I can point, its the map scroll, but with the way as the zoom was made, it doesn't interfere in the gameplay.
Great game!
Fun game! reminds me of plague inc
I loved the art style, and watching the zombies take over the island was very satisfying, haha. Good job!
Nice visuals and the background music is just very relaxing! Had a bug 1-2 times where people left the island, wandering around in the ocean and the zombies couldn't follow them. But overall I really had a fun time playing this! :)
Yeah, that's not supposed to happen, but my wife said "Wouldn't you swim out to sea if chased by zombies?" So I left it. Glad you enjoyed.
I changed the controls in response to comments about difficulty controlling zombie. You now left-click-hold on a zombie and then drag-release to where you want the zombie to move to.
if i say that this game was very enoyable you will probably report me to be the psycho. Just kidding. It was really nice approach. You really nice implemented the theme of the jam. And is funny to hear 100 muchies of zombies when they eat people:) GJ
Cool game! I enjoyed playing it and the music/sound was very fitting. I did some some humans managed to escape the island and were wandering around the water, not sure if that was supposed to happen, but other than that it looked good!
A really cool idea! The music and sound effects are fun :D
I didn't quite understand what the colours around the zombies/humans meant, they seemed to change at random.
The colours are to indicate the state and energy level of the person/zombie. The darker, the less energy and slower. I didn't put priority into instructions as the programming was my focus. Glad you enjoyed!
Aaah, okay! Understandable :)
Game Mechanic is good, great game. Just moving the zombies is something that can be improved. Rest is great.
I like it, it is original and I like the creepy Mussorgsky music!
Hi, you will have until day 3 of voting to fix your source submission, otherwise I will have to remove it from the jam.
I added the packages and project settings as you requested. My WebGL builds do not perform due to how I displayed my graphics using ECS, but my PC build runs fine. If there is something I am missing, please inform me. Thank-you.
It looks good now :)
i like it. i could not control zombies properly but won somehow
Hi, I noticed your github is missing the Packages and ProjectSettings folders. Please include it with the source since Unity needs it to open the project.