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DiceBird's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #573 | 1.769 | 2.167 |
Mechanics | #678 | 1.905 | 2.333 |
Story | #702 | 1.361 | 1.667 |
Aesthetics | #705 | 2.041 | 2.500 |
Music | #796 | 0.953 | 1.167 |
Theme | #811 | 1.361 | 1.667 |
Fun | #841 | 1.361 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Kenny board packs asset, unity asset store free pack tile maps
Link to your source?
https://github.com/isnizal/DiceBird
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Comments
It was interesting, but a little challenge on it. Was able to finish it.
good concept for a board game, but would it not make more sense to roll the dice instead of choosing how many spaces to move?
Also if player and enemy are on opposite sides of the board you can not see numbers 1 - 6 to choose from
The first version I use that rolls dice but the player cannot control others and the game will not be fun. Also using a dice make the game have less chance to win.
I fix the UI system to be overlaid. Now the numbers 1-6 should not be on the opposite of the board.
Looks promising, maybe make it so that each square has one ore more options to choose from. That way the game doesn't play by itself and adds some tactics
I update the new system instead of using dice.
Hi, your GitHub returns a 404. Please set the repo to public.
Yes, I did set it to public.
I don't see any source in your GitHub, just a gitignore and license file. Your source is everything someone needs to download your game, open it in the game engine, and hit Play to play the game. Here is an example of the files to include: https://github.com/icepol/DeathIsOnlyTheBeginning
If you are new to GitHub, you don't have to use it. You can delete the Library folder in your project (it has to be regenerated on each user's computer anyway, so it's not needed) and then zip your project and upload it to itch.
Yup, it looks good now :)