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Nobody Said Life Is Fair's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #307 | 3.417 | 3.417 |
Fun | #449 | 2.750 | 2.750 |
Music | #457 | 2.333 | 2.333 |
Mechanics | #513 | 2.500 | 2.500 |
Sound | #636 | 1.500 | 1.500 |
Theme | #693 | 1.833 | 1.833 |
Story | #746 | 1.250 | 1.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Pixel Adventure 1(Free Assets from Unity Store) and To Have to in Least Water(Sound from YouTube AudioLibrary).
Link to your source?
https://assetstore.unity.com/packages/2d/characters/pixel-adventure-1-155360#pub... https://studio.youtube.com/channel/UCzGaunbUxe75mp0RXGRG3Dw/music
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Comments
That's a really nice game!
cute game. there was nice mechanics. moving platforms was challenging. i had to died a few times for finish the game :D thanks for sharing.
Nice little platformer, the aesthetics and mechanics work together nicely I was a little confused why I always flew to the right wall when I died, but I enjoyed playing, great work!
nice job!
quite original how you deliberately hide the traps, so players have to remember where they died, or what traps they were seeing before (like that vertically place saw blade in the middle you can spot on your way up) - for a very first game, that is already a super cool concept!
Oh Yeah!
I am glad someone got the concept I was going for.
Thanks for the encouraging comment. ^^
hey,
a very good first game and gamejam entry!
it was a very difficult game . i like difficult pixelart games :D
i'm also very new to gamedevelopment and managed to make my very first game and gamejam too.
Its a difficult pixelart game :)
please take a look if you had the time:
Rate Arena of Death by Zhuraj for The GameDev.tv Game Jam 2022 - Free Course For All Submissions! - itch.io
Nice little game for a first effort!
Thank you for your kind comment.
Fun
Not enjoyable. A platformer but with nothing innovative and plagued with bugs.
Aesthetics
Very nice pixel art. Looks professional. No complaints.
Music
It is a bit of a low tempo, creepy score. The music itself is good, but it is a bit of a stretch to say it matches the cuter art style, even if the tiles are in a dungeon.
Sound
Outside of the background music, I didn't hear anything.
Mechanics
Bad. You can't see below you, and the game starts with you falling onto spikes you can't see. The movement speed is medium, and the jumping acceleration is very high, so even the movement clashes.
When you die, you get rocketed to the right. I thought this might be some sort of gravity puzzle mechanic, but it turns out it is just a bug. That's a shame. A gravity puzzle with death would have been very cool.
Often you aren't sure if you are touching the hitbox of hazards such as saws.
Story
None as far as I am aware
Theme
Doesn't try to do anything with death. This is just a platformer. Music and wall tiles clash with character sprite.
Good job on your first jam, but this feels more like you just wanted the free course.
Thanks a lot for your detailed comments.
They are definitely useful points that I have overlooked.
Music, Sound Effects and Feedback Effects were not included due to time. I understand that it's a week long but due to the indecisiveness on what to build, I only did it 3 days before. Only to be shocked by Unity that I can lose all my codes without knowing what happen 1 day before. But it forced me to learn git for my unity (but those are my problems).
The concept is just to go back to the start when the player dies - "DEATH IS ONLY THE BEGINNING!".
However it seems like I did not provide sufficient features to kill the player or a stage long enough to show this.
Maybe I may have also overthink on the features too. The idea is let the user to know that they should not just drop down if they do not know what is below. There are 'small' clues on how to progress safely for each obstacles.
This is a great first game jam for me as I really learned a lot, forced to complete, did not expect someone to try my game and am super happy someone tried it with constructive comments on how I can improve (Your game is also an inspiration - https://itch.io/jam/gamedevtv-jam-2022/rate/1553825).
Thanks again.
Nice gameplay.
Thank you for playing my game. ^^
Doesnt fit the theme but nice platformer. its a little janky sometimes with standing on those moving boxes but good work :)
Thank you for your kind comment. Yeah I notice something wrong with the moving boxes but cannot really grasp the issue. I think its the top collider of the character.