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NEXUS: The Lost Dimension's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #212 | 3.667 | 3.667 |
Mechanics | #220 | 3.333 | 3.333 |
Story | #291 | 2.500 | 2.500 |
Music | #321 | 3.000 | 3.000 |
Fun | #369 | 3.000 | 3.000 |
Sound | #371 | 2.667 | 2.667 |
Aesthetics | #778 | 1.833 | 1.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
3
Did you use any existing assets? If so, list them below.
Yes, I made the music and the jump sound is from https://freesound.org/ and the player movement is from a tutorial made by griffpatch on YouTube.
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Comments
Fun game play, although I wish the second dimension screen was a bit bigger but that doesn't really detract all that much from the game play. good job :)
I stuck in an infinite death loop on lavas in second dimension but the gameplay was fun. Good job ;D.
I like the mechanics was very fun
Gameplay is frustratingly fun, good job!
Nice idea!
Onec you get a hang of it its a nice concept. Not sure if I missed it but key for changing what is on the big screen.
Good job!
It was confusing at first but I liked the mechanics of moving two characters at once in two different screens! Very well done!
I am not so sure how to play the game like the goal but I can see on the mini-map another character to control which is a very nice mechanic
Nicely done - it was an interesting take on the standard "you control two characters at the same time" formula in that dying in one world did not change your position or anything in the other, so it became a kind of weird puzzle where you could just let one side die endlessly until you get to a safe spot with your other side. Anyway, well done! So many people working in Scratch too, crazy.
Thank you