Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Dimensional TwoView game page

Submitted by Mr.Apple1 (@StickPen12) — 3 days, 4 hours before the deadline
Add to collection

Play game

Dimensional Two's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2983.3333.333
Aesthetics#3543.2503.250
Mechanics#4042.9172.917
Sound#4062.5832.583
Music#4302.6672.667
Story#4752.0002.000
Fun#6132.2502.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
kenney's Scribble Dungeons

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

pretty fun game. I don't think the switch character mechanic is impactful in the game. It will be better if you make the switch character mechanic more useful, so the game is more enjoyable and fun. Also, I think you also need to make the "collision" in the map more noticeable, I walk around the map and stuck for some time because I don't know if its supposed to be a collision tile (it's look like decoration tile). The enemy also not that hard to face since I can manage to make them stuck in the collision tile / in the "trap". overall good job for completing the game!

Submitted(+1)

Good mechanic but there needs to be better level design in this game. I would love to see more levels inside this game.

Submitted(+1)

nice little game :) there is no real need to switch the colors but i love the idea of the mechanic :) good job!

Submitted(+1)

Cool game, I didn't really find too much of a reason to switch between characters. But it was nice and easy. I think it would be cool to switch to the next level once you complete a level instead of having to go back to the main menu. But cool game overall.

Submitted(+1)

nice and easy .. probably a bit too easy .. the text of how to play is quite hard to read .. eventually put some kind of background behind it, so the background of the main menu isn’t interfering with it. or put the controls right in the main menu, just on the sides of the character, as you have the squares there already .. tried to click on how to play with the mouse .. took a bit, till i recognized to use WASD to navigate to the menu points .. but i like that kind of menu navigation 👍

would be nice, if you could rate my game and give me feedback aswell.

Submitted(+1)

Loved the concept and idea of the mechanic, but i won all the levels by just rushing to the finish with the green. I feel like designing the levels more like a maze it would require more strategy and make the game really amazing. I feel this has a lot of potential 

Submitted(+1)

Played and rated :P I won all the levels.

Maybe reset the enemies? I could collect them all at the bottom and then just run for my life!

It would be nice, if you could play and rate mine, too