pretty fun game. I don't think the switch character mechanic is impactful in the game. It will be better if you make the switch character mechanic more useful, so the game is more enjoyable and fun. Also, I think you also need to make the "collision" in the map more noticeable, I walk around the map and stuck for some time because I don't know if its supposed to be a collision tile (it's look like decoration tile). The enemy also not that hard to face since I can manage to make them stuck in the collision tile / in the "trap". overall good job for completing the game!
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Dimensional Two's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #298 | 3.333 | 3.333 |
Aesthetics | #354 | 3.250 | 3.250 |
Mechanics | #404 | 2.917 | 2.917 |
Sound | #406 | 2.583 | 2.583 |
Music | #430 | 2.667 | 2.667 |
Story | #475 | 2.000 | 2.000 |
Fun | #613 | 2.250 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
kenney's Scribble Dungeons
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