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The HiveMind Experiment's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #381 | 2.994 | 3.667 |
Story | #397 | 2.177 | 2.667 |
Theme | #441 | 2.858 | 3.500 |
Fun | #516 | 2.586 | 3.167 |
Aesthetics | #667 | 2.177 | 2.667 |
Music | #856 | 0.816 | 1.000 |
Sound | #861 | 0.816 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Modular Scifi Season 2 Starter Bundle by Jonathon Frederick
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Comments
I finished the game and must say very cool game idea. I had a lot of fun playing it. I wish there was music though.
Also i noticed a big number showing up. Maybe make that counting down? For example you start at 1 Million something and every time one of the player characters dies the number is reduced by one. Gives the game some kind of urgency not to die too often and also makes it feel like there are now less "you" in the multiverse. That could also be imbedded into the story, where the player tries to leave the facility, because he's scared that he will eventually be the last "you" in the multiverse.
Anyway. Great game, this has potential!
Thanks for giving it a try and I am glad that you had fun. I didn't think of reducing it by one that could be a interesting idea for it. Yea music would have been nice but I didn't know what kind of music to use and I saved it to the end to figure it out. I went ahead and submitted it because I figured if I tried to add or change anything it might break it then I wouldn't get anything submitted. So I decided to play it safe haha.
I had to keep restarting the game... after dying a couple of times, something gets really laggy. I liked the idea.
Hey thanks for trying my game out. I am sorry it got laggy and made you have to restart the game. I know the game had some syncing issues with one of the mechanics I wanted to implement so I took it out. So it could have not been the mechanic and something else in my code. Thank you for letting me know. I will have to try and figure out what it is to try and fix it.
Cool concept!
Moving multiple characters was also of one the ideas that came to mind with the theme. Cool to see the idea implemented.
As feedback there was a bug I noticed, which happened for me a lot during level2.
When you enter the red square box. The menu UI for the next level shows up on the screen (Next-level-text).
When a character dies, the character XXX died comes on screen. This red text (died-text) dissapear after a bit.
So, whenever a character just dies before you enter the red-square box.
Both widgets are on screen (next-level-text & died-text). But, when the red died-text disappear also the next-level-text dissapears.
So, at that moment I could not proceed to the next level - since the text was gone.
So, whenever you remove text from the screen, make sure you don't remove too much.
Was fun to play for a bit!
Great job on creating and finishing a game!
Hey thanks for giving my game a try and thanks for the feedback and bug report. It sounds like it has to do with the way I remove the text from the screen it removes all the text from the screen. Since I knew how the level worked I never tried killing a character and entering the end goal at the same time. Hahaha an oversight on my part.
No worries, these minor things happen especially during jams like these. Hope you find the issue and experience as you go.
Very nice. Also finished. I would have enjoyed to continue playing with the rest after one made it to the cage (lvl2). A very interesting puzzle having four movements simultaneously. No music :-(
I am glad you gave it a try and glad you enjoyed it. Yea I wanted more levels but I spend a lot of time trying to get the code to play nice together. I had an idea for a box that required multiple characters to touch it for it to move but it keep getting out of sync with the other characters and I couldn't get it fixed in time so I scraped it. As for the music I didn't really know what to put in it so I just left it out.
Finished your game. Really liked it. Fun concept. Hard to control though, some jumps are a little too hard. and not sure what the big numbers meant. Anyway died 30 times, good times.
Hey thanks for giving it a try. I am glad you enjoyed it. The big numbers where suppose to be the ID of that character that died. It picks a random number from 1 to 1 million. Was just a idea to hopefully make you feel more like your not the only you in the game.
I see the idea of the numbers, nice flavor idea. Maybe it's an idea to put a # before the number. To me it seems more like an id then. #504.234.562
Yea I should have left the # in there I had it between the player name and the number as its own line. When I tried to attach it to the number its self it would over lap the # symbol if the number was big enough and I couldn't get a good method for making it work so I took it out at the last minute.