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A jam submission

PixelateView game page

Submitted by Nox (@equ1no0x)
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Pixelate's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#7161.9253.333
Mechanics#7941.5402.667
Fun#8011.5402.667
Aesthetics#8671.3472.333
Music#9060.5771.000
Sound#9100.5771.000
Story#9280.5771.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
Yes, POLYGON - Starter Pack | FREE (Coin and Ring)

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Comments

Submitted

Cool game I liked it and it's exciting to see a 2D game made in UE :D

Developer

Appreciate you taking the time to play! This is actually the first time I dig into 2D on Unreal, and I'm really exited to continue doing more!

Submitted (1 edit)

That is a cool transition over to 2D. I was so thankful for the checkpoint. That picture below - the checkpoint following that spot failed me. These Unreal games - it seems like they struggle if I die too many times - started getting laggy. Don't know what that's about. For one days work - you got a great amount done. Nice work putting this all together.

Developer

Glad you liked it! I didn't want the game to be hard, just a demonstration of the tech I worked. The laggy part has to be an issue I fixed a day or so ago, I just haven't updated the file on Itch as I'm waiting for the rating period to end to upload any mayor changes. I left an auto benchmark node connected and it seemed to be firing off randomly during gameplay, I apologize! 
I also know what checkpoint you mean, I accidentally moved it down and the overlap doesn't trigger, my bad! 

Submitted

Ahhh the classic jump game to make sure you get on the right platform. lol that is fun.  Interesting approach you did there and interesting concept with 2d. However I ran into an issue on the second yellow part that made him go 2d. If you have it where he goes back he falls off and then he get stuck in the air. This happen on the second yellow one as shown in this picture. 

To add after that, it made it where i got stuck so i had to do the 2 yellow again but i was able to complete. Very interesting approach and it did go smooth. If you try something like this again, might i suggest some moving platform for later levels. Great job on this. 

Developer

I was expecting bugs to appear with this feature, I ran into some of them while testing and it was mostly dependent of camera position, I'm sorry you ran into one yourself :c
I plan to flesh out the feature to work almost exactly to how they have it on Odyssey, at least that is my idea. Having just a straight line was all I could do, as I literally had 1 day to make this and I spent it all on getting the 2D transformation working :').
I'm happy you had a good time, thank you so much for playing!

Submitted

Np happy to assist. Also I see what you mean about odyssey as in mario odysssy lol. Your welcome to try our game out if you have time.