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Seismisic Rescue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #233 | 3.703 | 4.000 |
Music | #591 | 2.160 | 2.333 |
Sound | #640 | 2.006 | 2.167 |
Story | #716 | 1.697 | 1.833 |
Theme | #719 | 2.315 | 2.500 |
Overall | #850 | 1.852 | 2.000 |
Fun | #865 | 1.697 | 1.833 |
Mechanics | #961 | 1.234 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Only open source and free assets taken from various websites (see credits comment on itch.io page)
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Comments
I think the setting of an active volcano combined with the feeling of the mechanics you have there makes for a really thrilling atmosphere. Overall, nice job on this game!
Thanks skykone! I spent a bit of time trying to get the right particle effects, camera shaking and other aspects that reinforce the atmosphere :)
This is a great submission even though it took some time to figure out :)
You submitted 2 min before the deadline, that is crazy!
Thanks for the review, abdo97z!
Yeah I cut it somewhat too short, with 2 min. 59 s. on the timer left. Good lesson for my next game submission I guess ;) Less feature creep and more time for polish (tutorials, menus, intro)
I tried my best but couldn't figure it out. All it seemed to let me do was turn the water on/off with CTRL. Maybe you can add a bit of info on how to play this game! I loved seeing the volcanos in the background.
Sorry to hear that ivanlanc, the controls for the water pipe to move, are up and down arrows.
Definitely need to add a small tutorial or a tooltip, explaining how to use the controls. Thanks for the feedback!
good concept for the game. would have loved to see more mechanics and a little bit of tutorial along with a menu. It just starts randomly. Anyways great visuals so far.
Thanks for your comment. Definitely ran out of time. Good idea for the suggested tutorial and menu - Thanks!
Added Mac build of version 1.0.1
Added 2 small fixes (left-ctrl key support and faster rotation speed) in version 1.0.1.
No other change added, as per game jam rules.
good concept, i would love to see more mechanics, maybe a free camera and a mini tutorial. great job!
Thanks you so much ch1w1!
Those are good ideas; An intro tutorial with a small cinematic for example, followed with more & more complex puzzle/management mechanics. Food for thoughts, maybe for another game jam or a follow-up for this project \o/
Interesting concept! Would have loved to see more mechanics to manage to save the people.
Definitely! Thanks for the comment.
Initially, I wanted to have 1 type of civilians for each camera angle, in order to invent new puzzles to save them (water, air, supplies) but I ran out of time.
TOTALLY understand that. Look forward to seeing what you do in the future