The jam is nearly come to an end, so my jam project. There are still plenty of stuffs to work before I got the full prototype done(boss character, AI, and all the enemy mechanics). Then there will be the polishing I need to work on, for example placing SFX where they belong and make VFX for everything. The most important part would be to make materials for all these stuffs because the current colors are basically RGB representation for material slots and not the real colors. Then lastly I'd have to finish the case when the player died, which will be connecting to the pause menu. Though I may not need to have the pause menu and just make the menu for when the player died instead. Right, I forgot that I still have to make the HUD to show the player's life.
Well since there are still a lot to work on, I'll just share the YT video here for my recent progress.