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A jam submission

Keyboard MasterView game page

Type each letter announced to score a point.
Submitted by playflashgames — 1 hour, 29 minutes before the deadline
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Keyboard Master's itch.io page

Results

CriteriaRankScore*Raw Score
Blind-friendly and good use of audio#163.4743.474
Fun gameplay#202.6322.632
Setting, story, characters, and world#251.3681.368

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Developer

hello and thank you all for your constructive feedback. It is definitely a game which needs more play testing, there are some things I plan to fix such as the intro which needs be skippable, and I'd like to have an option setting to adjust the speech, I think that would be cool

Submitted

Nice concept, needs more improvements to be more fun but works well as a core mechanic.

Same as the other reviews the ten seconds is really not  enough,  maybe a having a way to gain additional time like a combo system can add more engage and playing time value.

ten seconds is really short, so it is a little repetitive but it works! I didn't understand that ten seconds was the time the game lasted, i thought i had ten seconds for each letters and it would go on for as long as i didn't mess it up, so I thought I misheard the first few rounds when it was just the end of the timer. Also, minor detail, i changed my keyboard disposition halfway and it made the game loop the game over line until I reloaded the page entirely.

I like keyboard games, keep going!

(+2)

Welcome [to] Keyboard Master. Unless we are the keyboard master; perhaps there is a comma there that my TTS simply is not reading.

I am sorry, these are just the sorts of things I can’t help but ponder after hearing the intro over and over and over. For a game that lasts just 10 seconds, that kind of wait time can get annoying quickly.

I am not sure what to say about this game. I suppose it does work? Not too much I can get excited about, however.

On the positive side, the use of the Nato Phonetic Alphabet means that all the letters are clearly understandable. B and d might sound similar on some voices, but bravo and delta certainly do not. People unfamiliar with that alphabet might have trouble at first, but it is easy enough to learn. Also, the game correctly respects that I am using a QWERTZ keyboard! Awesome!

Now for the negatives: there is a slight bit of lag between entering a letter and it being confirmed, then some more time until the next letter is announced. I may not have played far enough, but so far I have not noticed any increase in speeed in later levels, either. Over all the gameplay does not feel smooth, and when it expects me to have super fast reflexes (which I admittedly don’t), it better be fast, too!

I also managed to trigger a weird bug where the game kept registering ghost key presses. I alt+tabbed out of the window while the intro was going on to see if I could adjust the speech rate somehow, and when I returned, the game decided it had enough of my bullshit and would rather play itself. Which would be rude but forgiveable, if only it weren’t so bad at it.

Submitted

Loved all the sound bytes, this is definitely something I would share with my friends as a challenge! Awesome job đź‘Ź

Developer(+1)

I'm glad you liked playing it, I stayed up after work on the last day to finish it. I had an hour left and went sleep. It was going to be a memory game originally but I am still learning to use GDevelop so decided to make something simpler.