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TyrannosaurUs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #31 | 2.925 | 3.700 |
Design | #31 | 2.925 | 3.700 |
Audio | #32 | 2.609 | 3.300 |
Overall | #33 | 3.004 | 3.800 |
Originality | #36 | 3.083 | 3.900 |
Visual | #38 | 3.004 | 3.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the most challenging part of making your entry?
This was our first full project with Unity and C#
What was the most fun part?
Making our idea for a game mechanic come to life.
Anything else to add? (important controls, assets used, special mentions, etc)
We are Nathanial Riggs and Matt Bye. Thanks for checking out our game. It's a small platformer about friendship in the time of dinosaurs.
Controls - A and D for walking, Spacebar for jumping, E to switch characters, and Q to drag and push boxes.
Used Assets by - @ScissorMarks on twitter,
Pixel Frog at https://pixelfrog-assets.itch.io/ , and https://trixelized.itch.io/nightfield
Thanks to our friends Andre and Nate for keeping us company as we worked.
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Comments
nice little co op I like how when you get your friend the world starts turning more colourfull when you collect coins good job.
Congrats on completing your first c# and unity project
This was great! I love the colour changing mechanic and the level design was really well done. I love that there was no deaths or anything like that if you missed a jump you just got to try again. Fantastic work!
This is such a cute and heartwarming game, and I love how original you were with your concept.
I feel like if you expanded upon this idea further this could become a really cool larger scale project! Especially if it was for multiple players (I would love to play this with my girlfriend).
Personally I think that the mechanics/gameplay could be fine-tuned a little bit more. I thought that some of the jumps were needlessly tight. Also, if you press Q while you are not standing near a box, the next time you walk over to one you will automatically drag it (I think it would feel better if pressing Q only activated the toggle if it's pressed while standing next to a box).
Other than those small critiques I really enjoyed this quite a lot!
Also, the color fade to red at the end completely melted my heart <3
I loved the concept! The ending is so heartwarming and the overall gameplay is fun. Changing the color is a nice touch and really adds to the happy feeling for the game :)
The mechanics are pretty polished although I did find trouble with the platforming because the jumping is too precise. Otherwise than that it was enjoyable :) Great job!
This is such a cute and heartwarming game, and I love how original you were with your concept.
I feel like if you expanded upon this idea further this could become a really cool larger scale project! Especially if it was for multiple players (I would love to play this with my girlfriend).
Personally I think that the mechanics/gameplay could be fine-tuned a little bit more. I thought that some of the jumps were needlessly tight. Also, if you press Q while you are not standing near a box, the next time you walk over to one you will automatically drag it (I think it would feel better if pressing Q only activated the toggle if it's pressed while standing next to a box).
Other than those small critiques I really enjoyed this quite a lot!
Also, the color fade to red at the end completely melted my heart <3
I like the feature with changing color)
I like the feature with changing color)
The level design was very thoughtful. Great use of the assets, I got excited everytime the level changed color. Plus the name in ingenious.