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Humans must die!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Use | #46 | 3.744 | 4.833 |
Overall | #57 | 2.634 | 3.400 |
Fun | #60 | 2.066 | 2.667 |
Originality | #60 | 2.582 | 3.333 |
Design | #61 | 2.453 | 3.167 |
Gameplay | #61 | 2.324 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the theme you used for your entry?
Production Line Tower Defense
What was the most challenging part of making your entry?
Coordinate with teammates
What was the most fun part?
Bugs :)
Anything else to add? (important controls, assets used, special mentions, etc)
Riddled with bugs
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Comments
That was pretty cool! It took me a while to work out that I needed the roads to bring resources around but that was fun. I thought managing both sides for different requirements was a fun idea too. Really nice work!
Tried it.. I found very difficult to correctly place the towers because of inclination of the map that, many times, just didn't allign well with my mouse (I hope I managed to explain it correctly ). At the beginning I also didn't know that I could move the camera with arrows so that was one more obstacle that prevented me from seeing the whole map... perhaps it would have been better to have a top down view?
Like the hole have to gather resources one side and defend on the other good job.
No humans will every get past me they can't even get past the first two towers.
Hey, thanks for commenting.
Yeah, we were running out of time so we didn't have time to balance the game. :( I think the scope was large.
yeah the problem with making games is always scope I always seem to have that issue as well but what you did get done in the time limit is pretty impressive. Are you planning on working on the game more or just leaving it as is?
Nice game, there's some bugs but really cool you made it for the jam ^^
Hey, thanks for you comment! :)
Yeah, we submitted it with some bugs, but in my opinion we did an acceptable game. :) I'm going to refresh the page of the game with the known bugs.
Really liked the idea of the game! Resource management on the left with tower defense on the right! Easy to understand and one influences the other. However, I wasn't really sure how to generate the resources or get them from one area of the map to the other. I made lumber mills and javelin makers, but didn't understand how to make a road to actually start creating javelins.
Also, a lot of resources and work for such a short time period!
Hey, thanks for your comment! :)
This was our first jam and I think we created a bit bigger game that could be done under 2 days. :) So yeah, you're right, it isn't obvious how to get the resources from one area to the other. In fact, you have to make roads from the buildings to the portal on the left in order to produce resources.
I will refresh the page of the game to clarify it.