Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

HA.XView game page

An arcade-style game about removing malware from a computer. Made for Gameboy Jam 11.
Submitted by JacobMotlMedia (@JacobMotlMedia) — 17 hours, 8 minutes before the deadline
Add to collection

Play game

HA.X's itch.io page

Results

CriteriaRankScore*Raw Score
Gameboy Soul#454.2164.444
Soundtrack/SFX#943.5843.778
Overall#1073.6263.822
Graphics#1433.5843.778
Gameplay#1473.1623.333
Interpretation of the Secondary Theme#1743.5843.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game match the theme?
HA.X takes place in cyber space, specifically a fictional Operating System called Virtual Space. The titular character must move carefully in each level to avoid and defeat threats.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Wow! I like how you interpreted the theme differently instead of outer space!

And the gameplay is simple, and I like the fact that you can only move on the wires of the computer chip.

The soundtrack is nice, but quite repetitive.

Overall I like the game and it does have a gameboy-feel to it. Good Job!

Submitted

Really nice concept, but i've turned the corruption when I stuck on the coners 

Submitted

Same as others, often got stuck in corners.  But still had some nice gameboy feel/sound/graphics.

Submitted

Cool game. Nice graphics.

Yes, if you use the Z movement near a collider, you get stuck when place in the white line.

Submitted

Interesting idea for a game. Very gameboyish feel :) Unfortunately also often got stuck in corners.

Submitted

I really liked the board idea! The limited movement makes you think more carefully when dealing with the viruses.

I would recommend changing the scale of the game in the page settings to a multiple of 160x144

Also, I got stuck/softlocked 2 different times when dashing to a corner.