Thanks for the feedback! I’ll consider the attack patterns when I make the post-jam version!
Mr.NE
Creator of
Recent community posts
Nice short and sweet game! You're take on the theme might be the most unique (as of me playing) so far in this jam!
Admittedly it was quite challenging level 2 onwards, but it's a game so challenge is part of it!
The art and graphics are really nice and well done! It's cute and minimalist!
I hope you had fun in this jam and that you'll keep improving!
Nice, very Gameboy-like indeed!
The graphics, features, enemy AI and amount of things you added in this is very impressive! Especially in just 10 days!
Although the enemy AI takes quite slow to do it's move, unless that's how it worked in the game you were inspired by as seen in some comments but idk I actually never owned a game boy lol (pls no bully)
Overall, it's a very impressive submission!
This is really nice! All of you who worked on this did a great job!
The graphics are simple and minimalist, and the main character kinda looks like Batman haha. But I liked the art and it does feel gameboy-like.
The gameplay is actually nice, I liked having to think of how to use the push and pull feature.
I like the different music for each level, and the music themselves are cute and appropriate for each level!
Overall, great job and I hope you all had fun in this jam!
The best part for me is the art which is cute and minimalist!
For the gameplay, I guess it should have an indicator/show something when you reload as at times I didn't know if I reloaded or not.
There is a lack of music and SFX.
But considering this is your second game, I hope you will continue improving as this is a good starting point, good luck and I hope you had fun in this game jam!
First off, the graphics and art are nice and pleasing to the eye. And the music was nice too, although repetitive.
But in terms of gameplay, it is challenging, but games should be challenging anyway so I'm okay with that. But some collisions did not work in some levels; you can sometimes go through blocks or even the level boundary.
But other than that, it is a nice game!
Oh man as soon as I saw your development processes in the discord server, this was one of the games I was really waiting for. It took a while to get used to but I got the hang of the controls.
The graphics, gameplay and art are amazing! You guys did so well!
One criticism tho is that maybe there should be health bars for bosses? I made it to the caterpillar worm boss thing, but I'm not sure if I keep dying or advancing cus I keep encountering that. If I remember correctly, there was one boss that you guys showed in discord that had the spear of longinus-like thing? But yeah I was confused of when that boss was going to die.
But overall, I loved the fast paced experience!
What a fun little game! And great job on your first jam project all by yourself! I hope you enjoyed the process (even if it can be hectic).
Because of the game elements going out of the screen, the aspect ratio does not become like 160x144, but it's still ok since there is simple yet fun gameplay. Music and SFX were alright, and I really like the pixel art, it's cute.
Overall I liked it! I hoped you enjoyed the jam!
Do me a favor... and win.
As soon as I saw that you wanted to make a SilvaGunner type thing, I knew it was gonna be good!
Pros:
- Those voicebanks are cool, I thought you actually had someone sing about meeting the Flintstones haha.
- It's really fun to find the references you put in each track.
- Flint and stones.
Cons:
- Nothing, but I think you dropped this 👉👑
- Edit: Oh maybe in Muddy Messy Marsh, the Soulja boy parts didn't really fit properly (for me), but I guess it could pass since it's called Muddy Messy Marsh.
I can tell that you really put in all your best into this, my respects all the way, Keep up the good work!