It's cute, a fun take on the theme. If only the GB had an endless runner back in the day (unless there WAS one I just wasn't aware of). I did hope for a bit more, you had a lot of screen real estate that felt empty... maybe climbing upward and navigating obstacles at different heights would've helped. Still a good time!
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Udderworldly Escape (GBJam Version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy Soul | #33 | 4.300 | 4.300 |
Interpretation of the Secondary Theme | #151 | 3.700 | 3.700 |
Overall | #172 | 3.340 | 3.340 |
Graphics | #193 | 3.300 | 3.300 |
Soundtrack/SFX | #225 | 2.700 | 2.700 |
Gameplay | #241 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
The cow is chased by a UFO from outer space.
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