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Mara's Messy Mansion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #178 | 3.000 | 3.000 |
Interpretation of the Secondary Theme | #192 | 3.500 | 3.500 |
Gameboy Soul | #194 | 3.400 | 3.400 |
Soundtrack/SFX | #207 | 2.900 | 2.900 |
Overall | #226 | 3.040 | 3.040 |
Graphics | #314 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
My game uses space as a gameplay mechanic and as a means of telling the story as the player cleans and organises a space. I wanted to put a twist on the space theme and try something different and as such the story is centralized around the theme of messy spaces and its importance to the puzzles presented to the player
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Comments
That was fun! It's a competent execution of Sokoban. The story is cute!
The music is a little annoying, but it has some good ideas in it.
The audio seems a tad quiet. Of course, that's better than it being too loud, but it's still a bit strange.
I noticed a browser console message that appeared when I interacted with dressers and doors:
Yes, it sure does!
Good work!
Funnily enough i had never played Sokoban so when googling it i was surprised to see its pretty much the same concept. Granted pushing boxes around isn't a very unique idea haha.
The music was done fairly last minute and i understand it is incredibly repetitive. If i had more time i would make more than 1 track.
Also yea i forgot to delete that print to the console. Never thought somebody would actually find and notice it haha!
I had fun with game. Thank you for adding a restart button because I needed to use it quite a bit. I also appreciate that the puzzles didn't get too crazy difficult.
Glad you had fun! I did want to design the puzzles around not requiring restarts if you messed up but this proved too time consuming and limited what i could do.
I love block pushing puzzles. This has a fun story and good music. It'd be cool to see more levels.
There were plans for a few more levels but i unfortunately run out of time. I may get around to it one day. Glad you enjoyed what was there though!
Interesting mechanics and I like the challenge of the puzzles, some prompts in the early levels would help for example the first key/door.
Fun little puzzle game. The next-to-last room was sneaky, took me several tries to beat!
I rather liked the music. Atmospheric and tense, in keeping with the theme.
A little bit of animation on the main character would have been welcome. As would more levels.
One recommendation: The text panel hides a significant portion of the playable screen. It would be best if it did not appear after restarting the level.
Thanks for the feedback. Glad you enjoyed!
There were plans for an animated character but other priorities took over until eventually i ran out of time.
Also the suggestion for the text panel is great and is definitely something i wold have implemented had i more time.
Nicely done! but I have to admit I had to turn the sound down because the music is a bit heady while you're trying to think :)
Yea the music was something done a little last minute and i don't have much experience making music. Is something i will continue to improve
That was fun!
It'd be awesome if you find a way to interpolate the player sprite position when moving through the grid. Looks like it'd fit in a gameboy nicely.
Good stuff, congrats!
Liked the puzzles and some fun tunes too. Thank you for the game! :)
Glad you liked it!
Fun little puzzle game. I like how you interpreted the theme with cleaning the mansion and making space to get through. Good job!
Thank you!