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bro why can I only use 4 colors at a time

A topic by The Fylgja created Dec 26, 2022 Views: 347 Replies: 8
Viewing posts 1 to 4

how bruh

HostSubmitted (1 edit)

From the FAQs:

  • Why are the rules and color restrictions so arbitrary?
    While we appreciate the artistic restrictions of the original gameboy, we are more interested in encouraging an interest in the platform than requiring entrants to code assembly or making functional ROMs. This is an open jam for all participants, both advanced and beginner. As such, the restrictions are arbitrary to encourage creativity, and not a definition of actual gameboy functionality.

Basically: it's four colours for aesthetic purposes and it's been that way for over a decade.

(+1)

oh ok thank you

HostSubmitted

You're welcome!

It also includes different shades of grey, right?

HostSubmitted (1 edit) (+1)

I'll just copy and paste the rant from the previous years. The bit most relevant to your question is highlighted in bold:

You can only have four colours on the screen at once. Black is a colour. The four colours include all shades, all tones, all hues. Gameboy does not support semi-opacity. The four colours apply to the whole screen, including sprites. You cannot have one four colour palette for your background and another for sprites. This jam does not allow for a fifth experimental colour like 'default screen background'. Four is the total amount of colours you are allowed. You may use three or two. Five is right out. The four colours you choose do not have to be the default palette you've found on Wikipedia. Lospec.com has loads of four colour palettes you could try. You can even make your own. You can change your palette mid-game so long as the new palette is four colours. You cannot change your colours mid-scan-line or any other sneaky trickery. If you have more than four colours on the screen at any one time it is not obeying the rules. Yes, the gameboy had three colours plus transparency on sprites. No, this is not a restriction you need to obey in your competition entry. You can change the palette with a light switch or when it's night time so long as there are only four colours on the screen at one time. Are there four colours on the screen? Yes? Congratulations, you abide by the rules. Are there five colours? Do two of the colours blend with opacity to make a new colour? Wow buddy, looks like you're in more than four colour territory! Do you quickly flip the palettes to make an extra colour? Does it have an extra colour on the screen? Welcome to five coloursville friendo, population: you. If you want to argue how your five colours are special, do it in your game jam submission. I'm sure the reviewers (your fellow game jammers) will understand... 馃憖 If your next question starts with "but what if" the answer is no. No, you can't do your special idea. It breaks the rules.

"Can I use shaders?" Does your game have four colours? Is the resolution 160x144? Does your game art adhere to the spirit of the jam - i.e. does it look and feel like it's on a gameboy? Yes? Go ahead. "But-" Then no.

'Four colours maximum' means 'four unique colours'. A colour is a unit measured by its unique properties such as hue, saturation and value (or whatever other colour system you subscribe to). You could have red, blue, green and yellow on your screen, but 'a slightly darker shade of red' would count as a new colour. You could not have fifty shades of blue and argue that you're only using 'one colour'.

thank you

GBC use more that 4 colors
Jam HostSubmitted(+1)

yes, but this is a jam that is celebrating the original Game Boy, not the Game Boy Color.