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Cold Clay's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #298 | 2.694 | 3.111 |
Interpretation of the Secondary Theme | #309 | 2.694 | 3.111 |
Soundtrack/SFX | #310 | 1.732 | 2.000 |
Gameplay | #325 | 2.021 | 2.333 |
Overall | #346 | 2.194 | 2.533 |
Gameboy Soul | #374 | 1.828 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
Well, in an ideal world a spooky critter was going to stalk you through the tunnels. As it is, the spookiness is more of an ambiance thing from the deep darkness of the tunnels.
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Comments
Very interesting concept, and the atmosphere is very well crafted. I'll give it another go once the controls are fixed. Good stuff so far!
The colors were cool and spooky and the knife marking concept helped me not just walk in circles but I kept getting caught on the walls and eventually fell out of the level entirely.
Cool concept, I'd like to give it another go when the movement is fixed on the web build :)
Cool concept, I'd like to give it another go when the movement is fixed on the web build :)
Interesting game idea!
As of submission, the movement in the posted web build is pretty bugged. I may post a fixed version and link it on the submitted page per jam rules.