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Hiccups Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality & Innovation | #27 | 3.556 | 3.556 |
Theme | #51 | 3.222 | 3.222 |
Fun & Game Design | #52 | 3.222 | 3.222 |
Overall | #58 | 3.144 | 3.144 |
Audio | #63 | 2.944 | 2.944 |
Graphics | #114 | 2.778 | 2.778 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I got stuck so fast ^^' Having to wait 4 jump to finally try the key jump (with spiky ending) each time, that was too long for me.
That put aside, loved the graphics and concept!
Cool concept! I would have loved for there to be a hiccup sound effect when jumping to make it feel more like you are actually hiccupping. It also would have been nice if a sound played every time a dot filled up like a metronome, so the player doesn't have to keep looking back and forth between the hiccup meter and the player. Overall the most creative take on the theme I have seen so far, nice work.
Fun concept. Getting the 'jump' timing right was definitely tricky but cool to use in the run off the ledge then 'jump' parts.
This is such an interesting and cool idea!
This is not too dissimilar from our game! Might be biased for me to say, but I'd give half a kingdom for an ability to speed up the hickups! Maybe a fizzy drink or something...
Great job. Rated high for me.
This is one of my favorites so far. I LOVE this idea. Its so funny and cute. I need to come back and try and finish it, I'm bad at platformers so I didn't do well my first try XD
Great job! :D
I’m real surprised by how amazingly done this is. What a fun and original concept for a puzzle platformer, and a creative use of the theme! The only weak points in my view are the graphics (which are somewhat mismatched) and that the spikes seem to have too big of a collision box for how they look (making it hard to judge how close I can get), but this is overall an absolutely solid game.
Great idea, using hiccups as a gameplay theme, the fun lies in getting the timing right. The fourth level is a bit difficult to fly over the spikes.
This game answers the question: "Can you do a backflip with hiccups..." It's a really solid platform, with a nice concept.
This is an interesting concept! I just wish there was more audio though.
You can jump once per 4 seconds(force automatically).
I think this rule is unique.
I like game's concept, but the game itself is pretty hard. Since you cannot jump on your own, you have to time yourself so that when you hiccup, you either don't hit the spikes on the ceilings (which have a big hitbox), or you don't bonk into the ceiling or the platform above and fall down the pit. Also, I couldn't find a way to beat what is possibly the final level of the game (which has three screens) due to a lack of platform that will take me to the exit door.
thats the plot twist in the last level,you know the theme is unstable
The game's overall gameplay is super satisfying especially when you time the jumps right