Play game
fit-mark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun & Game Design | #50 | 3.458 | 3.458 |
Audio | #69 | 3.208 | 3.208 |
Overall | #82 | 3.200 | 3.200 |
Originality & Innovation | #98 | 3.167 | 3.167 |
Theme | #113 | 3.208 | 3.208 |
Graphics | #132 | 2.958 | 2.958 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
very creative and fun, congratulations, the mechanics are very fluid and the gameplay is shoq.
thank you i hope you had a lot of fun and challenge :)
Nice work, dangerous for the space bar ;)
Thanks :) That is true is very dangerous, so in extreme challenge i will plan to punish abuse space bar :D
Extremely catchy music
Lee Davies (Phat Phrog Studios) and Andrey Sitkov is the music maker
Cool game :)
Thank you :)
Got a 500-ish score in your game...woohoo!
Interesting concept, art and sound design...but
I notice the buttons will react when the cursor touches the object...
where it should react only after left click or tap.
Good job! <3
You are right, I recommend playing on a keyboard, and the other type of control is prototype (mouse and touchscreen) and will change.
Quit complicated at first, but it was a great concept! Good job!
Thank you :) i will improvement introduction to game :)
Nice idea. It was intuitive and easy to play. Keep working on it; it has good bones for something more.
Thank you a lot ^^ I have some ideas what I want to do next :)
Nice game, instructions were a bit unclear at first from the tutorial in the game, but I read the description and it made a lot more sense, maybe add some text to the tutorial in the game, but a nice unique mechanism and a fun challenge!
Thank you very much. time was running out and the tutorial was not included in the game jam edition. I promise to improve :)
I hope you had a lot of fun :)
A fun challenge once you get the hang of it, nice work!
I'm glad you like it. I plan to make improvements and raise the challenge :)
It took me two tries to undestand the system, but once I did, I enjoyed the game immensely :D I made it to the top 7! This is a great puzzle that's ultimately simple to understand but hard to master, it requires a lot of focus. Great concept, I loved it!
You've achieved a great score! Congratulations! I plan to add a training stage and some more challenging modes. I hope you will like them too.
I’ll be sure to give it a try! I’ve followed you on itch to get notified of updates. Keep up the great work!
i hope see you soon <3
Nice
Thank you ^^
GG
THX
Quite interesting idea, I had some troubles because you have to "release" the buttons instead of just pressing them, other than that, great game, keep it up!
Thanks for the feedback, I'll think about changing the controls to something easier :)
it's pretty hard to understand and play on PC. pretty good game though.
Glad you kept trying and had fun :))
Simple mechanics and gameplay I like it <3
Thank you very much :)
It's just truth nothing else but I hope you can criticize my game as well <3
Of course I rated your game and shared my opinion ;)
The game mechanics was easy to understand. It was fun!
thank you, enjoy the game :)
Hm, I'm not sure why but I had a lot of trouble understanding the wording of the second "clear the queue" mechanic . After mashing space a bunch of times and restarting the game it finally clicked but I think it might still a bit difficult for some people to grasp. When I did figure it out though it was actually a lot of fun and I revisited the game a couple of times. Love the mixing of two separate mechanics and the pace of the game kept me on my toes!
Thank you for your feedback^^. I tried to improve the description of the game. I hope it's easier to understand now. If you have anything else I can change, I'm open to it
I went and read the description and I definitely think thats a lot easier to understand, good work!
Thanks awfully! ^^
It seems cool, I just don't understand how to play.
hi, thanks for your question.
The game has 2 separate mechanics. The first is to collect blocks. [left and right arrow] You can't miss them. Each block adds one marker to the queue. Each marker also has its own addition sound. The queue can hold a maximum of 4 markers.
In the second part, you clear the queue. You're looking at the catcher's position. Its position must match the drop [space ket]. if the lowest character in the queue matches, press space and the positions in the queue will be moved.
Awesome
Thank you ^^
I like your game!
thank you :)