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Disconnection's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality & Innovation | #30 | 3.773 | 3.773 |
Graphics | #36 | 3.773 | 3.773 |
Fun & Game Design | #43 | 3.500 | 3.500 |
Overall | #62 | 3.373 | 3.373 |
Audio | #119 | 2.955 | 2.955 |
Theme | #161 | 2.864 | 2.864 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
really fun, kind of reminds me of asteroids
A very creative entry. It was smooth and easy to play, and very easy to control!
If I had to make it better I'd make new weapons because I felt like the first weapon was way better than all the others, especially for the feeling of control over my own actions it gave me.
Do you plan to expand it?
Check out my entry if you want something a little less mouse and a little more keyboard! :P
Thank you for taking the time to write this thorough comment.
I felt the first weapon was balanced considering it only destroys individually, and later on there are too many greens to get rid of one by one, so that'd be its weakness. That's how I see it. I'll look into it more though.
I'm not sure yet if I'll expand the game, I'll have to see if it's worth it and has enough potential.
Very polished and unique.
Nice game, it's pretty fun! Loved the art style you went with as well!
Thank you, that means a lot!
Cool entry! I found the cannon to be most effective since it moves with the cursor.
I played this game! The idea is pretty cool! If it's not difficult, look at my game, suddenly you will like it.
Nice game
The mechanics and the artstyle really complement each other well. I liked being able to switch up how to attack and the sound effects too.
Thank you, that's a super nice comment to hear. When it comes to originality I really try to outdo myself.
This is good game. :) Just polish it to be better. Nice Job. :)
That's nice to hear. Also, you said polish, did you mean the balancing or something else?
The balancing :)
I love the art style and mechanics. Very good job.
Thank you, I'm glad you like it.
simple and very fun, congratulations and good luck!
Much appreciated, good luck to you as well.
It's quite good! One of the unique games I've played.
That means a lot, thank you!
I found an easy way to survive, just change into a pointy triangle it when new enemy spawn it always hits the enemy directly. no time needed. pretty good game overall. also i got lag when a lot of particle comes out from edge of the screen, even with lag it still pretty easy.
I'm glad you found a strategy that suits you. And thanks for the feedback, I'll think about balancing a bit when the game jam is over.
Well done work ! I hope i have skill to use the twwen sad :(
Thank you. But, as I said in another reply, tweens are really easy to use once you get the hang of it. And to get the hang of it just watch a few youtube videos about tweens and try it out. You learn the most when doing it yourself.
Sorry ! I didn't saw the other replys,
yep i did same i got stuck in middle of progress ! I will definitely practice on that
Nice variety in the weapon types, they really felt unique and each could be useful at different moments.
That's really nice to hear, since that was my main goal when I was creating the game. Thank you for the feedback.
I like the graphics
I like the graphics and sounds
I liked the tweens and the differents amount of weapon attacks. :) Good Color choice.
Thank you, I tried to be as creative as I can.
I lasted 29 seconds!
Always wanted to learn those cool tween animations.
Good choice of color scheme too. Maybe you can at a color blind mode for inclusivity.
Thank you for trying the game out.
Regarding tweens, there are Youtube tutorials that explain them well. Tweens are incredibly easy to use when you get the jist of it.
Colour blind mode noted.
I like the simple art style and the variety of weapons I can choose from
one of my favorite games of the jam <3
I really aprecciate the kind words, thank you very much.