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Unwind & Unreel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 3.800 | 3.800 |
Representation of Theme | #4 | 4.200 | 4.200 |
Gameplay | #5 | 3.500 | 3.500 |
Visual Design | #5 | 4.000 | 4.000 |
Engagement | #6 | 3.800 | 3.800 |
Functionality | #9 | 3.500 | 3.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Wow such an amazing update! Great job! Love the new visuals. So many levels loved how to explore the many mechanics. There tends to be a lot of solutions which is really interesting. May be a good idea to watch people play each level to see how they add unique solutions to the mechanics/level. Music is nice to the calm theme. Wonderful job can't wait to see more!
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Comments
Very cute. I really struggled with the mechanics though, the minnows were honestly too tough for me. I love the aesthetic though!
Every level was well thought out to showcase a different mechanic. Very tranquil and relaxing. Music did help too, but the core concept was well made. The ending just left you looking for more, but still good stuff!
Thanks! I wish we had more time to add a few more levels!
There was a lot of really cool interesting mechanics in this game. I kept being surprised with the different ways you were able to have it be interactive. I ended up wanting more by the end of it.
Thanks a bunch! If we had more time, adding more levels would definitely be high on our next additions!
Solid game, very soothing. I liked the varied uses of the functionality: every level felt different. Neat use of randomized minnow location/movement, also. Great music. Nice work!
Thanks a bunch!
I loved the calming puzzle experience of catching fish, well done! The puzzles were nice, and not too hard or frustrating, which made for a great experience paired with the music and sound design. I liked how clearly features were introduced as well, and how they worked together to make some interesting puzzles - more levels where you have to use multiple mechanics at once would be a great addition. The artwork was pleasant too, the muted colours made for a relaxing look which was perfect for the theme. You've made a really nice experience, good job!
Thanks a bunch Cakestorm! I think incorporating more of the ideas together could create quite a few more good levels!
Very chill vibes and interesting gameplay. Awesome
Thanks!