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Look at Bob's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well did the audio drive the story? | #38 | 2.779 | 3.455 |
How engaging was the story? | #42 | 2.340 | 2.909 |
Did the game feel complete? | #44 | 2.486 | 3.091 |
Should this entry qualify for the next round? (Primary) | #44 | 2.486 | 3.091 |
Did the sound and audio fit the style of the game? | #45 | 2.925 | 3.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which game engine did you use?
Unreal Engine
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Comments
Bob is causing me heart attacks!
He looks so cute yet sounded demonic!
I wish there was a checkpoint so I could listen to the whole story. Kept dying when the story was in the camp (and somebody was peeing?)
Very creative choice of gameplay and story. The casual tone of the narrator combined with the hellish Bob added a great deal of humour to the situation. Great work!
PS: Please do share a link if you manage with the whole play through, or share the .wav file with the story please. You most definitely got me interested!
Yes,the player was peeing
And I can share you the story (I will upload it on the game page)
awesome! Thanks!
Show post...
Nice concept, the controls were slightly annoying at times and sometimes when I was trying to look at Bob as fast as I could I would still lose. Music is really good too. Great job.
I think the issue is that you have too many fps. I forgot to even disable developer mode. You can open the console and type max fps or sumthing like that
I played on stream and left feedback throughout. I love so much about this game. When I have a moment to revisit with just my computer speakers I want to see if I can make it home. The concept is so great for the task. This is an awesome entry.
Really interesting concept. Given you only worked on it for 2 days, really well done. I love the artstyle, especially the (I'm assuming) shader you're using. My one complaint is that the walking felt really slow. Maybe a faster speed or a shorter distance? Just my opinion, of course. The sound was really well done. Very ominous and had a good balance of music to Bob. Good job.
Neat concept! Controls felt slightly clunky at times, and I it sometimes felt like I was looking as fast as I could but I'd still lose so there might need to be some small tweaking there. Those minor issues aside though, I really liked the idea!
I felt the same, Bob was too fast for me to get past even the first encounter :< Might be an audio syncing bug? But in any case I will refrain from rating haha
I would recommend you also look into exporting a browser version of the game! Not sure how to do that on UE tho haha
Bob dissapears after 0.2 (I think cuz I forgot) seconds after you look at him.
Love how the game combines the left and right earphones with the gameplay and it feels very tense and enjoyable to play. I feel that the final stretch could be shortened slightly or perhaps more storytelling there but overall, really nicely done and the creepy sounds are perfect
I recommend inspecting the game page. | https://stuckarcader.itch.io/look-at-bob |