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Forest Treasure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well did the audio drive the story? | #44 | 2.661 | 3.167 |
Should this entry qualify for the next round? (Primary) | #48 | 2.310 | 2.750 |
How engaging was the story? | #50 | 2.100 | 2.500 |
Did the sound and audio fit the style of the game? | #51 | 2.591 | 3.083 |
Did the game feel complete? | #52 | 2.170 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which game engine did you use?
Unity
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Comments
Looks gorgeous and sounds great too! I felt like a bit of a fool, I took the initial person's advice to heart and actively moved away from the sounds of singing. I thought the goal was to get through the forest without being caught by whatever was singing! I got curious what happened if I did get caught, so I restarted and realized the goal is to seek the out. Probably just a foolish me thing. Great work this round.
Amazed it ran in my browser as well as it did - although the visuals would completely freeze up for about 10 seconds once every minute, which made it tough to stick with exploring as much as I wanted to.
Music and ambiance was very nice, fit very well indeed.
edit: Also meant to add, aminor nitpick from me is music hard stopping/ending on scene ending/starting (ie the intro scene going into the live scene), little fade outs go a long way!
I liked wandering through the forest and exploring. I only wish there were a few things to find or a few variations in the forest. Great work on this one.
Great concept. The story, the environment, the audio. All good. It did take quite a while to find things. With little diversity in the landscape, it made it hard to get a feel for where you were. Maybe a landmark or two would help? Overall, I'm impressed with this. Nice job!
Neat idea, locating through sound! I'm not sure the game finished for me properly though, I got to the leprechaun's hat and tried interacting with it, but it just brought me back to the main menu.
I found the fairy but the dialog clipped into the ground haha.
I really like this kind of ambient space, very peaceful and the vocalizing was really haunting and evocative, though I did struggle to kind of echo-locate to follow them (Maybe I should have used headphones?) I like the concept though, of using sound to try navigate the forest. Nice work!