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A jam submission

Forest TreasureView game page

Game made for the GDKO Round 2
Submitted by samagana — 18 minutes, 6 seconds before the deadline
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Forest Treasure's itch.io page

Results

CriteriaRankScore*Raw Score
How well did the audio drive the story?#442.6613.167
Should this entry qualify for the next round? (Primary)#482.3102.750
How engaging was the story?#502.1002.500
Did the sound and audio fit the style of the game?#512.5913.083
Did the game feel complete?#522.1702.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which game engine did you use?
Unity

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Comments

Submitted(+1)

Looks gorgeous and sounds great too! I felt like a bit of a fool, I took the initial person's advice to heart and actively moved away from the sounds of singing. I thought the goal was to get through the forest without being caught by whatever was singing! I got curious what happened if I did get caught, so I restarted and realized the goal is to seek the out. Probably just a foolish me thing. Great work this round.

Submitted (1 edit) (+1)

Amazed it ran in my browser as well as it did - although the visuals would completely freeze up for about 10 seconds once every minute, which made it tough to stick with exploring as much as I wanted to.

Music and ambiance was very nice, fit very well indeed.

edit: Also meant to add, aminor nitpick from me is music hard stopping/ending on scene ending/starting (ie the intro scene going into the live scene), little fade outs go a long way!

Submitted(+1)

I liked wandering through the forest and exploring. I only wish there were a few things to find or a few variations in the forest. Great work on this one.

Submitted(+1)

Great concept.  The story, the environment, the audio.  All good.  It did take quite a while to find things.  With little diversity in the landscape, it made it hard to get a feel for where you were.  Maybe a landmark or two would help?  Overall, I'm impressed with this.  Nice job!

Submitted(+1)

Neat idea, locating through sound! I'm not sure the game finished for me properly though, I got to the leprechaun's hat and tried interacting with it, but it just brought me back to the main menu.

(+1)

I found the fairy but the dialog clipped into the ground haha.

I really like this kind of ambient space, very peaceful and the vocalizing was really haunting and evocative, though I did struggle to kind of echo-locate to follow them (Maybe I should have used headphones?) I like the concept though, of using sound to try navigate the forest. Nice work!