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Daydream's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How unique is the location? | #65 | 2.932 | 4.750 |
How good is the art style? | #75 | 2.700 | 4.375 |
Should this entry qualify for the next round? | #80 | 2.546 | 4.125 |
Would you want to see more levels of this game? | #81 | 2.469 | 4.000 |
Is this a well thought out level? | #84 | 2.237 | 3.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The constraint of only using hands is strangely captivating, I wonder what other levels could be made with a "single asset" design? The controls are a little floaty and disconnected, but in some ways that works with the vibes here.
Which game engine did you use?
Unity
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Comments
Really liking the ghostly yet warm atmosphere. Controls felt a little slippery, particularly paired with some interesting colliders which sort of throw you in the air even if you didn’t jump, but this round isn’t about character movement so no sweat in that regard! Curious to see how this develops.
This was such a great game! the concept and setting is super unique with the hands as platforms. my only gripe is the controls were a little finicky at some spots like the last two sections where you had to navigate on sloped platforms and jump off the tiny fingers.
Absolutely beautiful! The lighting and fog is spot on. As this was a level design challenge I think it's only fair to comment on that!
Great looking level and an interesting concept.
A level made out of hands is very creative! I'm interested to see what direction this project takes if it advances :)
this game looks epic, the visuals, the hands, the particles, everything i just wanted to see more gameplay but i think if the creator had more time to actually put some gameplay it wouldve been perfect
visuals 10/10
gameplay 3/10