Play Siol
Siol's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4 | 4.019 | 4.429 |
Overall | #10 | 3.837 | 4.229 |
Visuals | #10 | 4.149 | 4.571 |
Design | #11 | 3.760 | 4.143 |
Overall | #11 | 3.889 | 4.286 |
Audio | #16 | 3.371 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This game Is awesome. I loved it. Really fun and looks amaizing.
There are only two things that I would change:
1. More levels
2. Text Draws over game objects and i think it would look better if they were behind game objects. to do that I used a simple script (I asume you used TextMesh for the text):
public int SortingOrder = -1;
void awake() {
GetComponent<MeshRenderer>().sortingOrder = SortingOrder;
}
overall, excellent job :D
Great game, the artstyle is nice too. I wish there were more levels, because I liked the ones you made.
The only problem I had was with aiming, maybe I had to adjust the sensitivity a little...
Thank you for the feedback <3 Regarding the sensitivity - there is a slider in the settings, although it could have been implemented in a better way.
Your game concept is really similar to mine hehe
I liked the fancy visuals, the music suits the visuals.
Overall, the game is fun.
Just played your game. Really enjoyed the mechanics, and your visuals are wonderful. Also thank you for the feedback <3
Like
Dislike
Ah one of those things you just miss at the end of the development. Thank you for the feedback <3
Impressive visuals and cute design. Level design was lacking but that's expected and felt a bit slow, but I still love it
Thanks for the feedback <3
Fun concept, and the indicator line was an essential help. The music is hard to listen to though.
Yeah I know, planning on improving on the music today.