Play game
Al's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Geometricness | #127 | 3.231 | 3.231 |
Gameplay | #144 | 2.615 | 2.615 |
Design | #162 | 2.462 | 2.462 |
Overall | #178 | 2.292 | 2.292 |
Theme | #192 | 2.154 | 2.154 |
Music | #230 | 1.000 | 1.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you eat/drink during the jam?
A lot of cookies
Leave a comment
Log in with itch.io to leave a comment.
Comments
I like the concept you were going for here. It took a few plays to figure out (somewhat) how to control myself, but I got it eventually.
I like the pixelart shader! I think the game looks pretty confusing at first though.
Thanks for checking out my game!
It's actually not a shader, gamemaker draws things first to a thing called "application surface" which is (what I understand)just a texture then later on drawn on the screen. and by changing resolution of that surface( or texture ) you can achieve pixelated look.
I'm pretty sure that you can achieve same effect with unity pretty easily too!
Its a great concept and fits the theme well. The gameplay has a slight learning curve and it would be nice to have an indicator of which ball is mine. I also couldn't here any music, despite a music credit on your page. Otherwise, this is a good game thats very fun to play. Well done!