Great aesthetic and a really clever game mechanic. The controls are quite finnicky, a combination of sliding too much and what I'd guess is a rounded collision box on the heads. However, its fun to play, and simply an amazing game, so well done!
MattBann
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Nice retro game concept! I can see from the submission time that you made this in just over a day, which is impressive. It would be great if there were some unique elements to it, perhaps something to tie it to the theme (e.g. unlock a new ability when you die). It would also be nice if there was a game over screen when you lose all your lives, which can add replayability. Overall, its a good prototype, so well done!
Really nice concept. It took me a while to get the hang of the wall jumps, but once I did it was fun to play. I would have liked to see more of a reason to collect the charges, even if its just shown as a statistic (e.g. "You collected 9/10 charges", which would incentivise people to play again), and I'd also like more levels. Other than that, well done!
I definitely wasn't expecting that opening lol. The animations are really smooth and I love the retro aesthetic. The gameplay is good, but can get a little repetitive. I also encountered a bug where my health reached zero and the death animation played, but nothing happened after. Overall, this a great game, well done!
Wow, this feels really well made, and its hard to believe it was made in 48 hours! I feel like the growth power could have been integrated into the level design a bit more, as some of the levels didnt need it at all. I also discovered a bug where the sfx would keep playing if the target piece went under the map, I suspect because it became unloaded. Other than that, really well done!
This is a really good game concept, and as a result is also fun to play, almost adictive! Its also a really good demonstration of physics, so well done there. If you had more time, I'd have loved to see you embrace the pinball concept even further, with a larger playing field and more obstacles. Other than that, well done!