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A jam submission

Cyberspace DoctorView game page

Every infected computer has two sides...
Submitted by skiscratcher — 18 hours, 26 minutes before the deadline
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Cyberspace Doctor's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#452.8873.333
Music#561.9252.222
Geometricness#572.7913.222
Gameplay#612.2132.556
Overall#642.0852.407
Graphics#761.4431.667
Theme#791.2511.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

YouTube Channel
https://www.youtube.com/channel/UCg0uIdCevyfsKpYOhnXrdBA/

Epicness
Totally!

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Comments

Submitted

I love the movement and music, the art is very geometrical. It lacks a bit of content however. 

Submitted

Pretty nice movement idea! However I will have to say it lacks content. You only move around smashing red orbs, maybe add some different ones. There could be collectable coins, that don't move or enemies that you have to avoid.

Submitted

Really interesting mechanics, very innovative! If I may suggest something, look into perlin noise / simplex noise. You can use it to smoothly change the direction of the infected computers instead of the abrupt changes. It would make it a bit more predictable. 

Submitted

The concept is interesting, I like the mechanic/gameplay and it is kind of addicting, I can see this be a casual mobile game if you expand it and update the graphics and sound, here are my notes:

- Graphics are eye tiring to look at after a while.

- Music gets tiring after a while, might want to change the music every few minutes.

- The mechanics are great but took me a while to figure it out with no tutorial or anything like that.

- The buttons you have to press to move are a bit small and they aren't scattered well enough to allow access to the whole map.

- Are the levels endless? Is there a level limit? Am I working towards something? I have no clue, maybe if there is a highscore or a level select screen or a clear change between each level, that would be helpful.

- I feel like the map is too big for such a small character, maybe make the character a bit bigger?

- The hitbox for the character is a bit small, I thought at first the hitbox was the circle that appears after you move at a certain speed, but it wasn't which was disappointing.

- The game gets plain really quick, maybe add a few pickups or obstacles or anything new to add to the mix? (Like a size boost pickup, more clickable points pickup, being able to use healed dots as a moving point)

- I don't feel like the game fits the theme to be honest, I don't see what the other side has to do with the game.

Overall, as I said, if you polish the game and work on those points above, maybe add some cosmetics and colour, the game could be a great mobile game and would probably sell well.

Developer

It's literally in the tagline. It's a bit of a tacked on story thing, tho, tbh