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Before The Sunset's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #56 | 2.417 | 2.417 |
Use of Audio | #64 | 2.167 | 2.167 |
Visuals | #69 | 2.333 | 2.333 |
Overall | #69 | 2.417 | 2.417 |
Innovation | #70 | 2.000 | 2.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number in team
1
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Comments
I don't know how to reload my grenades lol (メ▼ー▼)/●~*
I do like the game though, movement took me a moment to get used to but then it was fine, I like the gun sound effects too! Awesome game for one person to make in a week!
●~*\(-_\)・・・ε=ε=ε=┏(;-_-)┛
Good work for 1 person, 1 week, and your second game jam on itch.io!
I think the player's aim direction should be decoupled from the movement, it would make the controls feel a bit smoother than they are right now. Think of like a tank's turret moving independently. I think also an auto-reload on the gun and also a reload sound would help as an auditory queue.
Good work, continue to polish it after the game jam! Like the concept and fits well with the theme!
couldn't figure out how to buy ammo in the shop and the player slides a bit too much when moving but engaging game none the less and I liked the targeting/shooting mechanism and zombie 'swarm' movement. well done!
This was nice considering only one person made it! The only thing I did not quite get is the movement controls - it might be worth to use global coordinates rather than local. Well done!
Yeah, it looks like, that only I love this movement xD, it depends on your mouse position, next time I will use global coordinates, thanks)
It was going really well, the movement took a bit of getting use to, but I suddenly got a game over screen with no explanation of why, I'd never even been touched by a zombie thus far
Probably zombies had destroyed your house(You need to defend it), thank you very much for the comment, it is very important for me
I liked where this was going, but it is obvious it needed a little more work. The first thing that caught me out was the controls, it took me a moment to realise that they would orientate to the movement direction, in a game like this, it'd make a little more sense to have it just be up/down/left/right globally and the mouse is just for aiming. Next was the weapons, I didn't know I could reload a grenade??? there are a few bugs with the UI/controls and switchign weapons apparently. Personally I'd have it so the user couldn't change weapon to a gun they didn't have.... It alos took me quite a while to die? so I didn't feel much danger when running at enemies.... Apart form the that and some UI not quite being scaled correctly for a web build it is a good attempt. Just needs a bit more testing & polishing to make it even better. Still, well done on completing it, it is all a learning experience none the less...
Thanks, any advice and critic is very important for me, next time I will give more time for Debugging)