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A jam submission

Before The SunsetView game page

Survive as long as you can!
Submitted by TTDever — 1 hour, 41 minutes before the deadline
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Before The Sunset's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#562.4172.417
Use of Audio#642.1672.167
Visuals#692.3332.333
Overall#692.4172.417
Innovation#702.0002.000

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Number in team
1

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Comments

Submitted(+1)

I don't know how to reload my grenades lol (メ▼ー▼)/●~*

I do like the game though, movement took me a moment to get used to but then it was fine, I like the gun sound effects too! Awesome game for one person to make in a week!

●~*\(-_\)・・・ε=ε=ε=┏(;-_-)┛

Submitted(+1)

Good work for 1 person, 1 week, and your second game jam on itch.io! 

I think the player's aim direction should be decoupled from the movement, it would make the controls feel a bit smoother than they are right now. Think of like a tank's turret moving independently. I think also an auto-reload on the gun and also a reload sound would help as an auditory queue. 

Good work, continue to polish it after the game jam! Like the concept and fits well with the theme! 

Submitted(+1)

 couldn't figure out how to buy ammo in the shop and the player slides a bit too much when moving  but engaging game none the less and I liked the targeting/shooting mechanism and zombie 'swarm' movement. well done!

Submitted(+1)

This was nice considering only one person made it! The only thing I did not quite get is the movement controls - it might be worth to use global coordinates rather than local. Well done!

Developer(+1)

Yeah, it looks like, that only I love this movement xD, it depends on your mouse position, next time I will use global coordinates, thanks) 

Submitted(+1)

It was going really well, the movement took a bit of getting use to, but I suddenly got a game over screen with no explanation of why, I'd never even been touched by a zombie thus far

Developer

Probably zombies had destroyed your house(You need to defend it), thank you very much for the comment, it is very important for me

Submitted(+1)

I liked where this was going, but it is obvious it needed a little more work. The first thing that caught me out was the controls, it took me a moment to realise that they would orientate to the movement direction, in a game like this, it'd make a little more sense to have it just be up/down/left/right globally and the mouse is just for aiming. Next was the weapons, I didn't know I could reload a grenade??? there are a few bugs with the UI/controls and switchign weapons apparently. Personally I'd have it so the user couldn't change weapon to a gun they didn't have.... It alos took me quite a while to die? so I didn't feel much danger when running at enemies.... Apart form the that and some UI not quite being scaled correctly for a web build it is a good attempt. Just needs a bit more testing & polishing to make it even better. Still, well done on completing it, it is all a learning experience none the less...

Developer

Thanks, any advice and critic is  very important for me, next time I will give more time for Debugging)