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Grid Decks!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #20 | 3.182 | 3.182 |
Game Design | #21 | 3.182 | 3.182 |
Commercial Viability | #23 | 2.909 | 2.909 |
User Interface | #23 | 2.909 | 2.909 |
2D Art | #25 | 2.636 | 2.636 |
Itch Page | #27 | 2.455 | 2.455 |
Techincal Accomplishment | #31 | 2.636 | 2.636 |
Overall | #36 | 2.818 | 2.818 |
Level Design | #37 | 2.545 | 2.545 |
3D Art | #42 | 1.273 | 1.273 |
Art Direction | #43 | 2.364 | 2.364 |
Use of Theme | #45 | 2.273 | 2.273 |
Use of Audio | #47 | 1.364 | 1.364 |
Original Audio | #48 | 1.273 | 1.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number in team
1
Does your game include art/sound packs or pre-prepared code?
If yes, please provide the source of the packs used
A* Pathfinding Project: https://arongranberg.com/astar/
Isometric Blocks: https://www.kenney.nl/assets/isometric-blocks
Isometric Armor Knight: https://opengameart.org/content/isometric-heavy-armor
Skull Monster: https://opengameart.org/content/skull-monster-sprite-sheet
Trading Card Template: https://opengameart.org/content/trading-card-template
Boardgame Pack: https://www.kenney.nl/assets/boardgame-pack
Trailer Song: https://opengameart.org/content/battle-theme-a
Please provide a link to a 30 seconds gameplay video of your game
https://youtu.be/F7WRJh2m4Zc
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Comments
Nice game. I could have used a more interactive tutorial maybe. I do love games like Slay the Spire so this was my kind of game. Good work getting this together in a week!
Nice fun game with a lil bit of strategy though in the end I did just have wayy to much defense and couldn't be killed (walk 10 steps away and use the armour per distance skill). Was fun though watching them try to kill me and was oddly satisfying! Great game and thoroughly enjoyed it! Great job
During a previous gamejam I tried to get a card-based fight system and completely failed :D But you just by yourself did pretty well! Adding some SFX would definitely juice it up even more. Well done!
Nice and Neat! The overall card mechanic is cool and lends well with the turn based style and isometric art style you've gone for :)
And I really liked the traveler card, thought it was pretty unique.
Would love to see some sound effects and maybe a bit more UI flourish if you do any later updates.
Cool game which perfectly respect the theme. It's a good idea to have added a tutorial in the main menu. As the other comments, only the sounds are missing but it's already a very good project made by one person.
Great job!
I really liked the premise behind the game! Having to discard/leave behind cards in order to move was a fun way of interpreting the theme, and I enjoyed having to balance my energy and the cards I had on hand. At one point I kept drawing armor in one round, so I played all the cards, and tanked against the enemies who were trying so hard to fight me. As mentioned in other comments, audio and sound effects would add a lot of atmosphere to the game! I look forward to seeing where you might go with this project in the future!
Great core concept ! This is like in to the breach with card so cool :D Just needs some sound effects, music and art direction and can be a full game. Overall my favorite entry so far nice work !
This is my kind of game. With some audio and a bit of art direction more it would really shine, anyway you did great in the game design and programming part. Nice!
I enjoyed this entry. It was pretty straight forward and i liked the options each card gave. It really felt too quiet without audio which was a shame. I liked it otherwise.
I enjoyed this entry. It was pretty straight forward and i liked the options each card gave. It really felt too quiet without audio which was a shame. I liked it otherwise.