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One Time Detective (GameJam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #70 | 2.324 | 3.000 |
Overall | #86 | 2.066 | 2.667 |
Fun | #95 | 1.678 | 2.167 |
Visuals | #99 | 1.807 | 2.333 |
Gameplay | #102 | 1.549 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number in team
1
Does your game include art/sound packs or pre-prepared code?
If yes, please provide the source of the packs used
Game Design/Scripting/Everything Not Listed Below
Me
Easy Character Movement 2 - Oscar Gracián
https://assetstore.unity.com/packages/tools/physics/easy-character-movement-2-193614
Hand Icon - iconfinder
https://www.iconfinder.com/icons/1021018/hand_icon
Buttons Icons Pack - Vulpis Software
https://assetstore.unity.com/packages/2d/gui/icons/button-icons-pack-keaboard-mouse-all-consoles-176347
Modern UI Pack - Michsky
https://assetstore.unity.com/packages/tools/gui/modern-ui-pack-150824#releases
Modern Guns: Handgun - Nokobot
https://assetstore.unity.com/packages/3d/props/guns/modern-guns-handgun-129821#reviews
FPS Icons Pack - David Stenfors
https://assetstore.unity.com/packages/2d/gui/icons/fps-icons-pack-45240
Paper Icon - icon king1
https://freeicons.io/file-formats-icons/format-paper-icon-icon
Toon City People - SICS Games
https://assetstore.unity.com/packages/3d/characters/humanoids/humans/toon-city-people-163720
Mansion Modular Pack - Crescent Dial Games
https://assetstore.unity.com/packages/3d/environments/mansion-modular-pack-175541
Basic Motions - Kevin Iglesias
https://assetstore.unity.com/packages/3d/animations/basic-motions-157744
Epic Toon FX - Archanor VFX
https://assetstore.unity.com/packages/vfx/particles/epic-toon-fx-57772
Grand Dark Waltz Trio Allegro by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/7922-grand-dark-waltz-trio-allegro
License: https://filmmusic.io/standard-license
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Comments
Cool game, I like the style and the little world you built. I couldn't figure out how to progress after I got a couple clues, but I did try a few times because it was quite a compelling experience! Great work, and with a little more time I think you would have a really neat little detective experience. Good job :)
Thanks!
The plan was to actually build a case file menu to act as the pause menu. Giving you things like objective, clues, and controls.
The visuals are cool, and the music is really great. The idea is cool, although the objective fades away probably too soon. I got distracted a second and it was already gone. Nice job overall!
Thanks!
I wanted to implement something like a case file menu that shows everything instead of it all sitting on screen, but real life gets in the way a lot and I couldn't make it in time. The fast fading is the act of last minute additions not going so well.
looked nice on loading, got a nice stair case with the title of the game, then that was it. Can't seem to do anything. Mashed every button I could think of.
The UI buttons to start aren't there? Or the game itself wouldn't let you move?
Loaded it up aaannddd....I forgot to enable the UI after getting the new screenshot I needed. Building and uploading a new version with fixed menu.
Pretty cool idea, a little hard to find some of the clues but I managed to get the killer anyway on my second try.
Thanks!
One of the things that glitched out before submission was their particle effects. Not so much a glitch as I forgot to set them all to play on awake (my brain is the glitch). Originally they were supposed to sparkle a bit to give you a sense of what to look for. I'm hoping to fix it tonight.