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A jam submission

Memories From The PastView game page

You're the only one in control of your memories. Let them take you to new places. But who didn't make mistakes?
Submitted by Darman — 8 hours, 32 minutes before the deadline
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Memories From The Past's itch.io page

Results

CriteriaRankScore*Raw Score
Design#1764.0774.077
Originality#2184.2314.231
Overall#4603.8463.846
Adherence to the Theme#12653.2313.231

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Neat concept!

The pacing is a bit abrupt like it becomes hard fast. The collision with the death water wasn't very accurate so I had to replay levels multiple times since I wasn't sure I was touching or not that trigger.

Cool nonetheless !

Developer

Thanks for the feedback!

I certainly got too caught up in making the mechanics work and let myself too little time to actually think about and make more levels. As you can probably tell by the small number of them.

Cool idea. I included it in my GMTK Game Jam 2019 compilation video series, if you’d like to take a look. :)

Developer

Thanks for playing, will do!

Great gameplay idea, waiting for more levels after the jam please !

Developer

Glad you liked it! If you've got level suggestions in mind I'd be more than willing to here them. :)

Submitted

I LOVED THIS GAME SO MUCH! The mechanic was so clever, and the puzzles were great too, genuinely made me smile when I finally worked out how to complete it.

My only real complaint is I kept forgetting which button was reset current run, and which was reset previous run, so kept accidentally resetting the wrong run. Maybe on screen buttons might have helped?

Fantastic job with this!

- Joe

Developer

Thanks for the feedback, I'm glad you enjoyed it!

I actually considered having the buttons onscreen all the time but went with them only being shown in the pause menu. As I'm also sometimes mixing up the buttons, it'd propably been better to show them more prominently.

Submitted

I struggled a bit to understand how the memories worked exactly. You press E by one of the rings - and then it resets time, but your previous memory can still move for a while after pressing E so you can move it away from the trigger point?

I got it eventually and realised you're supposed to reset your previous time once you know where you need to get in the current time (or that you need to get past water etc).

A bit of an explanation about that might have been nice! (And maybe lock movement after using an object? As that confused me a bit). 

Got to the end though, I liked how you used the height from the stacked memories in the last level, quite clever.

Developer

Thanks for playing and your extensive feedback!

I tried to provide some help with a popup on the 3rd level, where you're supposed to make a mistake and need to reset. But it only tells you which keys to press and not exactly how the mechanics work. Probably should've provided some better insights.

I didn't even think about locking the movement after reaching the goal, should've definitely incorporated that to avoid confusion.

All in all a successful game even if it could have had a few more levels. Instead of just using the "e" button, I would have liked a "hit" animation to trigger the time rifts.

Developer

Thanks for playing! Sadly time was running short at the end, otherwise there would have been more levels. Some kind of animation would've been a nice touch indeed.